Exemple #1
0
    /**
     * Transforme la capacite en mode ajout mais conserve le meme impact
     * util si la valeur de base peut changer
     * */
    public void transformToAddMode(int baseValue)
    {
        if (idTypeOperation != ConstanteEnum.TypeCalcul.Ajout)
        {
            int newValue = getNewValue(baseValue);

            idTypeOperation = ConstanteEnum.TypeCalcul.Ajout;
            valeurOperation = newValue - baseValue;
        }
    }
Exemple #2
0
 public CapaciteMetier(int idTypeCapacite, int idCapaciteDTO, ConstanteEnum.TypeCalcul idTypeOperation, int valeurOperation, NetworkInstanceId idCarteProvenance, bool reversible, int nbTourRestant)
 {
     id = "Capa_" + sequenceId++;
     this.idCapaciteProvenance = idCapaciteDTO;
     this.idTypeCapacite       = idTypeCapacite;
     this.idCarteProvenance    = idCarteProvenance;
     this.idTypeOperation      = idTypeOperation;
     this.valeurOperation      = valeurOperation;
     this.reversible           = reversible;
     this.nbTourRestant        = nbTourRestant;
 }
Exemple #3
0
    public static int getNewValue(int oldValue, int quantite, ConstanteEnum.TypeCalcul typeCalcul)
    {
        int newValue;

        switch (typeCalcul)
        {
        case ConstanteEnum.TypeCalcul.RemiseA:
            newValue = quantite;
            break;

        case ConstanteEnum.TypeCalcul.Ajout:
            newValue = oldValue + quantite;
            break;

        case ConstanteEnum.TypeCalcul.Multiplication:
            newValue = oldValue * quantite;
            break;

        case ConstanteEnum.TypeCalcul.Division:
            newValue = oldValue / quantite;
            break;

        case ConstanteEnum.TypeCalcul.Des:
            newValue = (int)Random.Range(0, quantite + 1);
            break;

        case ConstanteEnum.TypeCalcul.Chance:
            newValue = Random.Range(0, quantite + 1) >= quantite ? 1 : 0;
            break;

        case ConstanteEnum.TypeCalcul.SuperieurARessource:
            int ressource = 2;            //TODO modifier pour bonne value
            newValue = quantite >= ressource ? ressource - quantite : 0;
            break;

        default:
            newValue = oldValue;
            break;
        }

        return(newValue);
    }