/// <summary> /// 发送消息 /// </summary> /// <param name="cmd">消息ID</param> /// <param name="data">消息内容</param> public void SendCmd(Const.CMD cmd, byte[] data) { var lenArray = BitConverter.GetBytes(data.Length + 2); var cmdArray = BitConverter.GetBytes((int)cmd); byte[] head = new byte[] { lenArray[0], lenArray[1], cmdArray[0], cmdArray[1] }; var sendData = new byte[6 + data.Length];//6=包头(4)+包尾(2) //包头 Buffer.BlockCopy(head, 0, sendData, 0, 4); //包体 Buffer.BlockCopy(data, 0, sendData, 4 * sizeof(byte), data.Length); //包尾 byte[] tail = new byte[] { 0x0, 0x0 }; Buffer.BlockCopy(tail, 0, sendData, (4 + data.Length) * sizeof(byte), 2); client.Send(sendData, 0, sendData.Length); }
public static bool loadGCScene = false; //是否加载游戏中心场景 public static void Send2LoginGate(Const.CMD cmd, byte[] data) { lgClient.SendCmd(cmd, data); }