Inheritance: UnityEngine.ScriptableObject
Exemple #1
0
 void Init()
 {
     cfg = FindConfig();
     cmdEval = new CommandEvaluator(cfg);
     titleContent = new GUIContent("Unishell Console");
     cmdEval.ClearEval();
     cmdEval.InitEval();
     cmdEval.LoadScripts();
 }
Exemple #2
0
 void Init()
 {
     cfg = FindConfig();
     cmdEval = new CommandEvaluator(cfg);
     title = "Shell";
     cmdEval.ClearEval();
     cmdEval.InitEval();
     cmdEval.LoadScripts();
 }
 public CommandEvaluator(ConsoleWindowConfig cfg)
 {
     config = cfg;
     builtins = new BuiltinCommands(this);
     Evaluator.MessageOutput = new StringWriter(errInfo);
 }