private static void PreloaderMain() { if (Preloader.ConfigApplyRuntimePatches.Value) { XTermFix.Apply(); ConsoleSetOutFix.Apply(); } Preloader.Run(); }
private static void PreloaderMain() { PlatformUtils.SetPlatform(); if (UnityPreloader.ConfigApplyRuntimePatches.Value) { XTermFix.Apply(); ConsoleSetOutFix.Apply(); } UnityPreloader.Run(EnvVars.DOORSTOP_MANAGED_FOLDER_DIR); }