public static void UnPauseGame(Thread GamePlay, ConsoleFunctions.CHAR_INFO[] Buffer, ConsoleFunctions.CHAR_INFO[] BufferNext) { afliw.Clear(1, 24, 1, 11); Console.Title = Console.Title.Remove(14); ConsoleFunctions.WriteBufferToConsole(1, 1, 11, 24, Buffer); ConsoleFunctions.WriteBufferToConsole(15, 1, 4, 4, BufferNext); Playground.UnPause(); GamePlay.Resume(); ConsoleFunctions.FlushConsoleInputBuffer(); }