/*---------------------------------------------------- INITIALISATION ----------------------------------------------------*/ public void Initialisation() { consoleCameraControl = transform.FindChild("ConsoleCamera").GetComponent <ConsoleCameraControl>(); gameManager = GameObject.Find("GameManager").GetComponent <GameManager>(); powerManager = gameManager.gameObject.GetComponent <PowerManager>(); rooms = GameObject.FindGameObjectsWithTag("Room"); unpowerAllButton = GameObject.Find("Unpower All Button"); button_UnpowerAll = unpowerAllButton.GetComponent <Button>(); button_UnpowerAll.onClick.AddListener(UnpowerAllSwitchables); unpowerAllButton.GetComponent <Button>().onClick.AddListener(UnpowerAllSwitchables); switchableLayerMask = LayerMask.GetMask("ConsoleInteraction"); roomLayerMask = LayerMask.GetMask("Room"); powerOffAll = KeyCode.C; playerControl = gameManager.myPlayer.GetComponent <PlayerControl>(); dialogBox = GameObject.Find("DialogBoxText").GetComponent <DialogBox>(); }
/*---------------------------------------------------- INITIALISATION ----------------------------------------------------*/ public void Initialisation() { consoleCameraControl = transform.FindChild("ConsoleCamera").GetComponent<ConsoleCameraControl>(); gameManager = GameObject.Find("GameManager").GetComponent<GameManager>(); powerManager = gameManager.gameObject.GetComponent<PowerManager>(); rooms = GameObject.FindGameObjectsWithTag("Room"); unpowerAllButton = GameObject.Find("Unpower All Button"); button_UnpowerAll = unpowerAllButton.GetComponent<Button>(); button_UnpowerAll.onClick.AddListener(UnpowerAllSwitchables); unpowerAllButton.GetComponent<Button>().onClick.AddListener(UnpowerAllSwitchables); switchableLayerMask = LayerMask.GetMask("ConsoleInteraction"); roomLayerMask = LayerMask.GetMask("Room"); powerOffAll = KeyCode.C; playerControl = gameManager.myPlayer.GetComponent<PlayerControl>(); dialogBox = GameObject.Find("DialogBoxText").GetComponent<DialogBox>(); }