Exemple #1
0
        static bool EvaluateCommand(IConsoleWriter writer, string command)
        {
            int index;

            IConsole[] consoles = ConsoleAsync.EnumerateConsoles().ToArray();

            // Check if char is a number, else return false
            if (int.TryParse(command, out index) == false)
            {
                return(false);
            }

            if (index == 1)
            {
                // Add console maximum five
                if (consoles.Length == 6)
                {
                    writer.Error("Maximum console reached (for this app :)").NewLine();
                    return(false);
                }

                CreateNewConsole();
            }
            else if (index == 2)
            {
                // Destroy all console, except menu
                foreach (IConsole console in ConsoleAsync.EnumerateConsoles())
                {
                    if (console.Name != systemConsoleName)
                    {
                        ConsoleAsync.DestroyConsole(console.Name);
                    }
                }
                consoleIndex = 0;
            }
            else if (index == 3)
            {
                // Exit from app
                ConsoleAsync.Quit();
            }
            else
            {
                // Destroy console specified in menu item
                ConsoleAsync.DestroyConsole(consoles[index - 3].Name);
            }

            return(true);
        }
Exemple #2
0
        static void WriteMenu(IConsoleWriter writer)
        {
            // Clear console and write the static part of menu
            writer.Clear();
            writer.Info("Use number to select an option").NewLine().NewLine();
            writer.Text("01 - Create Console").NewLine();
            writer.Text("02 - Reset").NewLine();
            writer.Text("03 - Quit").NewLine();
            writer.NewLine();

            // Cicle through console and write a menu item for each
            int index = 4;

            foreach (IConsole console in ConsoleAsync.EnumerateConsoles())
            {
                if (console.Name != systemConsoleName)
                {
                    writer.Text("{0:00} - Delete console '{1}'", index++, console.Name).NewLine();
                }
            }

            writer.NewLine().NewLine();
        }