Exemple #1
0
    // Use this for initialization
    void Start()
    {
        charged = false;
        currentCharge = Mathf.FloorToInt(fullCharge*(3/4)) ;
        transform.GetChild(1).gameObject.SetActive(false);
        chargeIncrease = 0;
        computer = transform.parent.GetComponent<shipComputer>();
        console = GameObject.Find("ShipConsole").GetComponent<Console>();
        console.AddFunctionality(new ConsoleFunctionality("chargewarp", gameObject,"Chargewarp:: No Paremeters. Begins charging the ship warp engine.",true));
        console.AddFunctionality(new ConsoleFunctionality("dischargewarp", gameObject, "Dischargewarp:: No Paremeters. Stops charging the ship warp engine.", true));

        console.AddFunctionality(new ConsoleFunctionality("warp", gameObject, "Warp:: No Paremeters. Activates the ship warp engine.", true));
    }