Exemple #1
0
        // each node button is colored with their players color so know who owns each node
        private void ColorOccupiedNodes(List <Button> buttons)
        {
            ourPlayers = client.RetrieveAllPlayersByGameId(CurrentGame);
            Player aPlayer = new Player();

            foreach (Button aButton in buttons)
            {
                int Index = Convert.ToInt32(aButton.Text);
                aPlayer = client.ReturnNodeOwner(CurrentGame, Index);

                if (aPlayer != null)
                {
                    if (ourPlayers[0] != null)
                    {
                        if (aPlayer.Name.Equals(ourPlayers[0].Name))
                        {
                            aButton.BackColor = Color.Red;
                        }

                        if (aPlayer.Name.Equals(ourPlayers[1].Name))
                        {
                            aButton.BackColor = Color.Yellow;
                        }

                        try
                        {
                            if (aPlayer.Name.Equals(ourPlayers[2].Name))
                            {
                                aButton.BackColor = Color.Green;
                            }
                        }
                        catch (Exception e)
                        {
                            Console.WriteLine("error", e);
                        }

                        try
                        {
                            if (aPlayer.Name.Equals(ourPlayers[3].Name))
                            {
                                aButton.BackColor = Color.Blue;
                            }
                        }
                        catch (Exception e)
                        {
                            Console.WriteLine("error", e);
                        }
                    }
                }
                else if (aPlayer == null)
                {
                    aButton.BackColor = Color.Transparent;
                }
            }
        }