void Communication_ConnectionModeChanged(object sender, ConnectionModeChangedEventArgs e) { if (e.UnitId == Id) { ConnectType = e.Mode == ConnectMode.None ? ConnectType.None : e.Type; } }
protected virtual void OnConnectionModeChanged(ConnectionModeChangedEventArgs e) { EventHandler <ConnectionModeChangedEventArgs> handler = ConnectionModeChanged; if (handler != null) { handler(this, e); } }
void Connection_ConnectModeChanged(object sender, ConnectionModeChangedEventArgs c) { OnConnectionModeChanged(c); }