private void ForwardConnectionRequest(ConnectionActor.ConnectRequest msg) { if (_connectionActor == null) { _connectionActor = Context.ActorSelection(ClientActorPaths.ConnectionActor.Path) .ResolveOne(TimeSpan.FromSeconds(1)) .Result; } _connectionActor.Tell(msg); }
private void ForwardDisconnectRequest(ConnectionActor.Disconnect msg) { _connectionActor.Tell(msg); }