void SbConnectPLtoDL_Click(object sender, EventArgs e) { ReadData(); ConnectPolyLine Command = new ConnectPolyLine(); Command.AttachAtLine(); }
// 버튼 > 바운더리 테스트 void simpleButton6_Click(object sender, EventArgs e) { ReadData(); ConnectPolyLine Command = new ConnectPolyLine(); Command.ReflectVector(); }
void SbLineToPL_Click(object sender, EventArgs e) { ReadData(); var Command = new ConnectPolyLine(); Command.CreatePolyline(); }
void SbMergePL_Click(object sender, EventArgs e) { ReadData(); var Command = new ConnectPolyLine(); Command.SimplifyPolyline(); }
// 버튼 > 사용자가 그린 선분에 Polyline 붙이기 private void Sb_AttachPolylineToLine_Click(object sender, EventArgs e) { ReadData(); ConnectPolyLine Command = new ConnectPolyLine(); Command.AttachAtLine(); }
// 버튼 > 폴리라인의 불필요한 점 제거 private void Sb_RefinePolyline_Click(object sender, EventArgs e) { ReadData(); ConnectPolyLine Command = new ConnectPolyLine(); Command.SimplifyPolyline(); }
// 버튼 > 연속된 Line을 Polyline으로 변환 private void Sb_ConnectLines_Click(object sender, EventArgs e) { ReadData(); ConnectPolyLine Command = new ConnectPolyLine(); Command.CreatePolyline(); }