public void ColumnFullReturnsTrueIfFull() { var board = new Connect4Board(2, 2); board.Columns[0][0].PlayerIndex = 1; board.Columns[0][1].PlayerIndex = 1; Assert.IsTrue(board.ColumnFull(1)); }
public override int GetColumnSelected(Func<string> QueryPlayer, Action<object> WriteLinetoDisplay, Connect4Board board) { WriteLinetoDisplay("The computer is thinking"); Thread.Sleep(2000); int column = rand.Next(1, board.ColumnCount+1); while (board.ColumnFull(column)) column = rand.Next(1, board.ColumnCount+1); return column; }
public override int GetColumnSelected(Func<string> QueryPlayer, Action<object> WriteLineToDisplay, Connect4Board board) { var columnSelected = QueryPlayer(); int column = 0; while (!Int32.TryParse(columnSelected, out column) || column < 1|| column > board.ColumnCount || board.ColumnFull(column)) { WriteLineToDisplay(String.Format("Please enter a number between 1 and {0} where column is not full.", board.ColumnCount)); columnSelected = QueryPlayer(); } return column; }
public void ColumnFullReturnsFalseIfNotFull() { var board = new Connect4Board(2, 2); Assert.IsFalse(board.ColumnFull(1)); }