void Start()
    {
        GameObject configGameObject;

        configGameObject = GameObject.FindGameObjectWithTag("ConfigureSocialMediaPack");
        if (configGameObject == null)
        {
            Debug.LogWarning("You need the GameObject \"ConfigureSocialMediaPack\" in your scene for Tweets to work.");
        }
        else
        {
            config = configGameObject.GetComponent <ConfigureSocialMediaPack>();
        }

        Button btn = gameObject.GetComponent <Button>();

        btn.onClick.AddListener(TaskOnClick);
    }
Exemple #2
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    void Awake()
    {
        if (Instance)
        {
            DestroyImmediate(gameObject);
        }
        else
        {
            DontDestroyOnLoad(gameObject);
            Instance = this;
        }

        if (TwitterProfile == null || TwitterProfile == "")
        {
            if (!TwitterMessage.Contains('@'))
            {
                Debug.LogWarning("The variable TwitterProfile is empty. \nHow will your fans find you on Twitter? (ʘAʘ’)");
            }
        }
    }