Exemple #1
0
    public async Task Repeat_BadlandsWorksOnBothTargets()
    {
        var fix    = new ConfigurableTestFixture();
        var space1 = fix.Board[3];
        var space2 = fix.Board[8];

        // Given: 2 sun, 3 fire, 3 earth
        fix.InitElements("2 sun,3 fire,3 earth");

        //  And: target land #1 has 1 presence, 3 explorers and 1 town
        fix.InitPresence(space1, 1);
        fix.InitTokens(space1, "3E@1,1T@2");

        //  And: target land #2 has the same (1 presence, 3 explorers and 1 town)
        fix.InitPresence(space2, 1);
        fix.InitTokens(space2, "3E@1,1T@2");

        // When: play card
        var task = PowerCard.For <ForestsOfLivingObsidian>().ActivateAsync(fix.SelfCtx);

        //  And: targeting space 1
        fix.Choose(space1);
        fix.Choose("T@1");         // Damage (1 remaining)

        //  And: targeting space 2
        fix.Choose(space2);
        fix.Choose("T@1");           // Damage (1 remaining)

        task.IsCompletedSuccessfully.ShouldBeTrue();
    }