Exemple #1
0
        public static OrbitGenerator Create(ConfigNode configNode, CelestialBody defaultBody, OrbitGeneratorFactory factory)
        {
            OrbitGenerator obGenerator = new OrbitGenerator();

            bool valid = true;
            int  index = 0;

            foreach (ConfigNode child in ConfigNodeUtil.GetChildNodes(configNode))
            {
                DataNode dataNode = new DataNode("ORBIT_" + index++, factory.dataNode, factory);
                try
                {
                    ConfigNodeUtil.SetCurrentDataNode(dataNode);

                    OrbitData obData = new OrbitData(child.name);

                    // Get settings that differ by type
                    if (child.name == "FIXED_ORBIT")
                    {
                        valid       &= ConfigNodeUtil.ValidateMandatoryChild(child, "ORBIT", factory);
                        obData.orbit = new OrbitSnapshot(ConfigNodeUtil.GetChildNode(child, "ORBIT")).Load();
                    }
                    else if (child.name == "RANDOM_ORBIT")
                    {
                        valid &= ConfigNodeUtil.ParseValue <OrbitType>(child, "type", x => obData.orbitType = x, factory);
                        valid &= ConfigNodeUtil.ParseValue <int>(child, "count", x => obData.count = x, factory, 1, x => Validation.GE(x, 1));
                    }
                    else
                    {
                        throw new ArgumentException("Unrecognized orbit node: '" + child.name + "'");
                    }

                    // Get target body
                    valid &= ConfigNodeUtil.ParseValue <CelestialBody>(child, "targetBody", x => obData.orbit.referenceBody = x, factory, defaultBody, Validation.NotNull);

                    // Add to the list
                    obGenerator.orbits.Add(obData);
                }
                finally
                {
                    ConfigNodeUtil.SetCurrentDataNode(factory.dataNode);
                }
            }

            allOrbitGenerators.Add(obGenerator);

            return(valid ? obGenerator : null);
        }
        public static SpawnVessel Create(ConfigNode configNode, CelestialBody defaultBody, SpawnVesselFactory factory)
        {
            SpawnVessel spawnVessel = new SpawnVessel();

            bool valid = true;
            int  index = 0;

            foreach (ConfigNode child in ConfigNodeUtil.GetChildNodes(configNode, "VESSEL"))
            {
                DataNode dataNode = new DataNode("VESSEL_" + index++, factory.dataNode, factory);
                try
                {
                    ConfigNodeUtil.SetCurrentDataNode(dataNode);

                    VesselData vessel = new VesselData();

                    // Get name
                    if (child.HasValue("name"))
                    {
                        vessel.name = child.GetValue("name");
                    }

                    // Get paths
                    vessel.craftURL   = ConfigNodeUtil.ParseValue <string>(child, "craftURL");
                    vessel.flagURL    = ConfigNodeUtil.ParseValue <string>(child, "flagURL", (string)null);
                    vessel.vesselType = ConfigNodeUtil.ParseValue <VesselType>(child, "vesselType", VesselType.Ship);

                    // Get celestial body
                    valid &= ConfigNodeUtil.ParseValue <CelestialBody>(child, "targetBody", x => vessel.body = x, factory, defaultBody, Validation.NotNull);

                    // Get landed stuff
                    if (child.HasValue("lat") && child.HasValue("lon"))
                    {
                        valid        &= ConfigNodeUtil.ParseValue <double>(child, "lat", x => vessel.latitude = x, factory);
                        valid        &= ConfigNodeUtil.ParseValue <double>(child, "lon", x => vessel.longitude = x, factory);
                        valid        &= ConfigNodeUtil.ParseValue <double?>(child, "alt", x => vessel.altitude = x, factory, (double?)null);
                        vessel.landed = true;
                    }
                    // Get orbit
                    else
                    {
                        valid       &= ConfigNodeUtil.ValidateMandatoryChild(child, "ORBIT", factory);
                        vessel.orbit = new OrbitSnapshot(ConfigNodeUtil.GetChildNode(child, "ORBIT")).Load();
                        vessel.orbit.referenceBody = vessel.body;
                    }

                    // Get additional flags
                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "owned", x => vessel.owned = x, factory, false);

                    // Handle the CREW nodes
                    foreach (ConfigNode crewNode in ConfigNodeUtil.GetChildNodes(child, "CREW"))
                    {
                        int count = 1;
                        valid &= ConfigNodeUtil.ParseValue <int>(crewNode, "count", x => count = x, factory, 1);
                        for (int i = 0; i < count; i++)
                        {
                            CrewData cd = new CrewData();

                            // Read crew details
                            valid &= ConfigNodeUtil.ParseValue <string>(crewNode, "name", x => cd.name = x, factory, (string)null);
                            valid &= ConfigNodeUtil.ParseValue <bool>(crewNode, "addToRoster", x => cd.addToRoster = x, factory, true);

                            // Add the record
                            vessel.crew.Add(cd);
                        }
                    }

                    // Add to the list
                    spawnVessel.vessels.Add(vessel);
                }
                finally
                {
                    ConfigNodeUtil.SetCurrentDataNode(factory.dataNode);
                }
            }

            return(valid ? spawnVessel : null);
        }
Exemple #3
0
        public static SpawnKerbal Create(ConfigNode configNode, CelestialBody defaultBody, SpawnKerbalFactory factory)
        {
            SpawnKerbal spawnKerbal = new SpawnKerbal();

            bool valid = true;
            int  index = 0;

            foreach (ConfigNode child in ConfigNodeUtil.GetChildNodes(configNode, "KERBAL"))
            {
                DataNode dataNode = new DataNode("KERBAL_" + index++, factory.dataNode, factory);
                try
                {
                    ConfigNodeUtil.SetCurrentDataNode(dataNode);

                    KerbalData kerbal = new KerbalData();

                    // Get name
                    if (child.HasValue("name"))
                    {
                        kerbal.name = child.GetValue("name");
                    }

                    // Get celestial body
                    valid &= ConfigNodeUtil.ParseValue <CelestialBody>(child, "targetBody", x => kerbal.body = x, factory, defaultBody, Validation.NotNull);

                    // Get landed stuff
                    if (child.HasValue("lat") && child.HasValue("lon") || child.HasValue("pqsCity"))
                    {
                        kerbal.landed = true;
                        if (child.HasValue("pqsCity"))
                        {
                            string pqsCityStr = null;
                            valid &= ConfigNodeUtil.ParseValue <string>(child, "pqsCity", x => pqsCityStr = x, factory);
                            if (pqsCityStr != null)
                            {
                                try
                                {
                                    kerbal.pqsCity = kerbal.body.GetComponentsInChildren <PQSCity>(true).Where(pqs => pqs.name == pqsCityStr).First();
                                }
                                catch (Exception e)
                                {
                                    LoggingUtil.LogError(typeof(WaypointGenerator), "Couldn't load PQSCity with name '" + pqsCityStr + "'");
                                    LoggingUtil.LogException(e);
                                    valid = false;
                                }
                            }
                            valid &= ConfigNodeUtil.ParseValue <Vector3d>(child, "pqsOffset", x => kerbal.pqsOffset = x, factory, new Vector3d());
                        }
                        else
                        {
                            valid &= ConfigNodeUtil.ParseValue <double>(child, "lat", x => kerbal.latitude = x, factory);
                            valid &= ConfigNodeUtil.ParseValue <double>(child, "lon", x => kerbal.longitude = x, factory);
                        }
                    }
                    // Get orbit
                    else if (child.HasNode("ORBIT"))
                    {
                        kerbal.orbit = new OrbitSnapshot(ConfigNodeUtil.GetChildNode(child, "ORBIT")).Load();
                        kerbal.orbit.referenceBody = kerbal.body;
                    }
                    else
                    {
                        // Will error
                        valid &= ConfigNodeUtil.ValidateMandatoryChild(child, "ORBIT", factory);
                    }

                    valid &= ConfigNodeUtil.ParseValue <double?>(child, "alt", x => kerbal.altitude = x, factory, (double?)null);

                    // Get additional flags
                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "owned", x => kerbal.owned = x, factory, false);
                    valid &= ConfigNodeUtil.ParseValue <bool>(child, "addToRoster", x => kerbal.addToRoster = x, factory, true);

                    // Add to the list
                    spawnKerbal.kerbals.Add(kerbal);
                }
                finally
                {
                    ConfigNodeUtil.SetCurrentDataNode(factory.dataNode);
                }
            }

            return(valid ? spawnKerbal : null);
        }