/// <summary> /// 将IDataReader的当前记录读取到ConfigLeaguemarkEntity 对象 /// </summary> /// <param name="reader"></param> /// <returns></returns> public ConfigLeaguemarkEntity LoadSingleRow(IDataReader reader) { var obj = new ConfigLeaguemarkEntity(); obj.Idx = (System.Guid)reader["Idx"]; obj.TeamId = (System.Int32)reader["TeamId"]; obj.TeamName = (System.String)reader["TeamName"]; obj.LeagueId = (System.Int32)reader["LeagueId"]; obj.Buff = (System.Int32)reader["Buff"]; obj.ManagerLevel = (System.Int32)reader["ManagerLevel"]; obj.Formation = (System.Int32)reader["Formation"]; obj.PlayerLevel = (System.Int32)reader["PlayerLevel"]; obj.PlayerCardLevel = (System.Int32)reader["PlayerCardLevel"]; obj.Coach = (System.Int32)reader["Coach"]; obj.Talent = (System.String)reader["Talent"]; obj.Player1Id = (System.Int32)reader["Player1Id"]; obj.Equipment1Id = (System.Int32)reader["Equipment1Id"]; obj.Skill1Id = (System.String)reader["Skill1Id"]; obj.Player2Id = (System.Int32)reader["Player2Id"]; obj.Equipment2Id = (System.Int32)reader["Equipment2Id"]; obj.Skill2Id = (System.String)reader["Skill2Id"]; obj.Player3Id = (System.Int32)reader["Player3Id"]; obj.Equipment3Id = (System.Int32)reader["Equipment3Id"]; obj.Skill3Id = (System.String)reader["Skill3Id"]; obj.Player4Id = (System.Int32)reader["Player4Id"]; obj.Equipment4Id = (System.Int32)reader["Equipment4Id"]; obj.Skill4Id = (System.String)reader["Skill4Id"]; obj.Player5Id = (System.Int32)reader["Player5Id"]; obj.Equipment5Id = (System.Int32)reader["Equipment5Id"]; obj.Skill5Id = (System.String)reader["Skill5Id"]; obj.Player6Id = (System.Int32)reader["Player6Id"]; obj.Equipment6Id = (System.Int32)reader["Equipment6Id"]; obj.Skill6Id = (System.String)reader["Skill6Id"]; obj.Player7Id = (System.Int32)reader["Player7Id"]; obj.Equipment7Id = (System.Int32)reader["Equipment7Id"]; obj.Skill7Id = (System.String)reader["Skill7Id"]; return(obj); }
public static bool Update(ConfigLeaguemarkEntity configLeaguemarkEntity, DbTransaction trans = null, string zoneId = "") { var provider = new ConfigLeaguemarkProvider(zoneId); return(provider.Update(configLeaguemarkEntity, trans)); }
/// <summary> /// Update /// </summary> /// <param name="entity"></param> /// <returns></returns> /// <remarks>2016/1/18 14:06:18</remarks> public bool Update(ConfigLeaguemarkEntity entity) { return(Update(entity, null)); }
/// <summary> /// Insert /// </summary> /// <param name="entity"></param> /// <param name="trans">The trans.</param> /// <returns></returns> /// <remarks>2016/1/18 14:06:18</remarks> public bool Insert(ConfigLeaguemarkEntity entity) { return(Insert(entity, null)); }