/// <summary>
        /// 将IDataReader的当前记录读取到ConfigLeaguemarkEntity 对象
        /// </summary>
        /// <param name="reader"></param>
        /// <returns></returns>
        public ConfigLeaguemarkEntity LoadSingleRow(IDataReader reader)
        {
            var obj = new ConfigLeaguemarkEntity();

            obj.Idx             = (System.Guid)reader["Idx"];
            obj.TeamId          = (System.Int32)reader["TeamId"];
            obj.TeamName        = (System.String)reader["TeamName"];
            obj.LeagueId        = (System.Int32)reader["LeagueId"];
            obj.Buff            = (System.Int32)reader["Buff"];
            obj.ManagerLevel    = (System.Int32)reader["ManagerLevel"];
            obj.Formation       = (System.Int32)reader["Formation"];
            obj.PlayerLevel     = (System.Int32)reader["PlayerLevel"];
            obj.PlayerCardLevel = (System.Int32)reader["PlayerCardLevel"];
            obj.Coach           = (System.Int32)reader["Coach"];
            obj.Talent          = (System.String)reader["Talent"];
            obj.Player1Id       = (System.Int32)reader["Player1Id"];
            obj.Equipment1Id    = (System.Int32)reader["Equipment1Id"];
            obj.Skill1Id        = (System.String)reader["Skill1Id"];
            obj.Player2Id       = (System.Int32)reader["Player2Id"];
            obj.Equipment2Id    = (System.Int32)reader["Equipment2Id"];
            obj.Skill2Id        = (System.String)reader["Skill2Id"];
            obj.Player3Id       = (System.Int32)reader["Player3Id"];
            obj.Equipment3Id    = (System.Int32)reader["Equipment3Id"];
            obj.Skill3Id        = (System.String)reader["Skill3Id"];
            obj.Player4Id       = (System.Int32)reader["Player4Id"];
            obj.Equipment4Id    = (System.Int32)reader["Equipment4Id"];
            obj.Skill4Id        = (System.String)reader["Skill4Id"];
            obj.Player5Id       = (System.Int32)reader["Player5Id"];
            obj.Equipment5Id    = (System.Int32)reader["Equipment5Id"];
            obj.Skill5Id        = (System.String)reader["Skill5Id"];
            obj.Player6Id       = (System.Int32)reader["Player6Id"];
            obj.Equipment6Id    = (System.Int32)reader["Equipment6Id"];
            obj.Skill6Id        = (System.String)reader["Skill6Id"];
            obj.Player7Id       = (System.Int32)reader["Player7Id"];
            obj.Equipment7Id    = (System.Int32)reader["Equipment7Id"];
            obj.Skill7Id        = (System.String)reader["Skill7Id"];

            return(obj);
        }
        public static bool Update(ConfigLeaguemarkEntity configLeaguemarkEntity, DbTransaction trans = null, string zoneId = "")
        {
            var provider = new ConfigLeaguemarkProvider(zoneId);

            return(provider.Update(configLeaguemarkEntity, trans));
        }
 /// <summary>
 /// Update
 /// </summary>
 /// <param name="entity"></param>
 /// <returns></returns>
 /// <remarks>2016/1/18 14:06:18</remarks>
 public bool Update(ConfigLeaguemarkEntity entity)
 {
     return(Update(entity, null));
 }
 /// <summary>
 /// Insert
 /// </summary>
 /// <param name="entity"></param>
 /// <param name="trans">The trans.</param>
 /// <returns></returns>
 /// <remarks>2016/1/18 14:06:18</remarks>
 public bool Insert(ConfigLeaguemarkEntity entity)
 {
     return(Insert(entity, null));
 }