public Vector3 GetParkingFocusPoint(int parkingId) { var dinst = GlobalDataManager.GetInstance(); Config.parkingCell parkingCell = null; foreach (var cell in Config.parkingConfig.getInstace().AllData.Values) { if (cell.scene == dinst.playerData.playerZoo.currSceneID) { parkingCell = cell; break; } } Vector3 ret = Vector3.zero; Transform centerTrans = null; GameObject go = GameObject.Find("damen"); if (go != null) { ret = go.transform.position; centerTrans = go.transform.Find(parkingCell.prefabsname + "/Center"); } if (centerTrans != null) { ret = centerTrans.position; } return(ret); }
public override void Init() { currSceneID = playerData.playerZoo.currSceneID; sortGateIDs = GlobalDataManager.GetInstance().logicTableEntryGate.GetSortGateIDs(currSceneID); trigerLoadLittleZooIDs = new List <int>(); parkingCell = GlobalDataManager.GetInstance().logicTableParkingData.GetParkingCell(currSceneID); ticketCell = GetTicketCell(); InitLeaveSceneCD(); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetParkingProfitLevelOfPlayerData, this.OnSetParkingProfitLevelOfPlayerData); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetParkingSpaceLevelOfPlayerData, this.OnSetParkingSpaceLevelOfPlayerData); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetParkingEnterCarSpawnLevelOfPlayerData, this.OnSetParkingEnterCarSpawnLevelOfPlayerData); //MessageManager.GetInstance().Regist((int)GameMessageDefine.SetCoinOfPlayerData, this.OnSetCoinOfPlayerData); MessageManager.GetInstance().Regist((int)GameMessageDefine.AddCoinOfPlayerDataMSSC, this.OnSetCoinOfPlayerDataMSSC); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetDiamondOfPlayerData, this.OnSetDiamondOfPlayerData); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetStarOfPlayerData, this.OnSetStarOfPlayerData); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetLittleZooTicketsLevelPlayerData, this.OnSetLittleZooTicketsLevelPlayerData); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetLittleZooVisitorLocationLevelOfPlayerData, this.OnSetLittleZooVisitorLocationLevelOfPlayerData); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetLittleZooEnterVisitorSpawnLevelOfPlayerData, this.OnSetLittleZooEnterVisitorSpawnLevelOfPlayerData); MessageManager.GetInstance().Regist((int)GameMessageDefine.OpenNewLittleZoo, this.OnOpenNewLittleZoo); MessageManager.GetInstance().Regist((int)GameMessageDefine.VisitorVisitCDFinshedReply, OnVisitorVisitCDFinshedReply); MessageManager.GetInstance().Regist((int)GameMessageDefine.EntryGateCheckInCDFinshedReply, OnEntryGateCheckGoToZoo); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetAnimalLevel, this.OnSetAnimalLevelData); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetEntryGateLevelOfPlayerData, this.OnSetEntryGateLevelOfPlayerData); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetEntryGatePureLevelOfPlayerData, this.OnSetEntryGatePureLevelOfPlayerData); MessageManager.GetInstance().Regist((int)GameMessageDefine.SetEntryGateNumOfPlayerData, this.OnSetEntryGateNumOfPlayerData); MessageManager.GetInstance().Regist((int)GameMessageDefine.IncreaseCrossRoadStageID, this.OnIncreaseCrossRoadStageID); }
/// <summary> /// 其他场景停车场每分钟招揽游客速度 /// </summary> /// <param name="level">停车场每分钟招揽游客等级(流量等级)</param> /// <returns></returns> public static int GetOtherSceneParkingEnterCarSpawn(int sceneID) { /* Y=base+lv*1 */ int level = GlobalDataManager.GetInstance().playerData.GetParkingCenterDataIDIndexOfDataIdx(sceneID).parkingEnterCarSpawnLevel; Config.parkingCell parkingCell = GlobalDataManager.GetInstance().logicTableParkingData.GetParkingCell(sceneID); int baseVal = parkingCell.touristbase; int number = baseVal + level * 1; return(number); }
public Config.parkingCell GetParkingCell(int sceneID) { Config.parkingCell cell = null; foreach (var val in Config.parkingConfig.getInstace().AllData.Values) { if (val.scene == sceneID) { return(val); } } return(cell); }
/// <summary> /// 停车场停车位数量最大位置 /// </summary> /// <param name="level">停车场停车位等级</param> /// <returns></returns> public static int GetParkingSpace(int level = -1) { /* Y=base+lv*6 */ if (level == -1) { level = GlobalDataManager.GetInstance().playerData.GetParkingCenterDataIDIndexOfDataIdx().parkingSpaceLevel; } int sceneID = GlobalDataManager.GetInstance().playerData.playerZoo.currSceneID; Config.parkingCell parkingCell = GlobalDataManager.GetInstance().logicTableParkingData.GetParkingCell(sceneID); int baseVal = parkingCell.spacebase; int number = baseVal + level * 6; return(number); }
/// <summary> /// 停车场每分钟招揽游客速度 /// </summary> /// <param name="level">停车场每分钟招揽游客等级(流量等级)</param> /// <returns></returns> public static int GetParkingEnterCarSpawn(int level = -1) { /* Y=base+lv*0.8 */ if (level == -1) { level = GlobalDataManager.GetInstance().playerData.GetParkingCenterDataIDIndexOfDataIdx().parkingEnterCarSpawnLevel; } int sceneID = GlobalDataManager.GetInstance().playerData.playerZoo.currSceneID; Config.parkingCell parkingCell = GlobalDataManager.GetInstance().logicTableParkingData.GetParkingCell(sceneID); int baseVal = parkingCell.touristbase; int number = GetInteger(baseVal + level * 0.8f); return(number); }
/// <summary> /// 地面停车场的停车位数量 /// </summary> /// <param name="level"></param> /// <returns></returns> public static int GetGroundParkingNumber(int level = -1) { /* Y=min(base+lv*6,48) */ if (level == -1) { level = GlobalDataManager.GetInstance().playerData.GetParkingCenterDataIDIndexOfDataIdx().parkingSpaceLevel; } int sceneID = GlobalDataManager.GetInstance().playerData.playerZoo.currSceneID; Config.parkingCell parkingCell = GlobalDataManager.GetInstance().logicTableParkingData.GetParkingCell(sceneID); int baseVal = parkingCell.spacebase; int number01 = Config.globalConfig.getInstace().NumGroundParkingGroupSpace *Config.globalConfig.getInstace().MaxNumGroundParkingGroup; int number = Mathf.Min(baseVal + level * 6, number01); return(number); }
/// <summary> /// 停车位数量最大位置升级消耗 /// </summary> /// <returns></returns> public static System.Numerics.BigInteger GetUpGradeNumberConsumption(int level = -1) { /* Y=base*停售消耗基数【停车位数期望等级】*加成预期【停车位数期望等级】 */ if (level == -1) { level = GlobalDataManager.GetInstance().playerData.GetParkingCenterDataIDIndexOfDataIdx().parkingSpaceLevel; } int expectlevel = ParkingSpaceExpectLevel(level); int sceneID = GlobalDataManager.GetInstance().playerData.playerZoo.currSceneID; Config.parkingCell parkingCell = GlobalDataManager.GetInstance().logicTableParkingData.GetParkingCell(sceneID); string str = parkingCell.spaceupcastbase; System.Numerics.BigInteger baseVal = System.Numerics.BigInteger.Parse(str); var computePowFloatToBigInteger = PlayerDataModule.GetComputePowFloatToBigInteger(parkingCell.basenumber, expectlevel - 1); int number = (int)(PlayerDataModule.GetAdditionExpect(sceneID, expectlevel) * 100); var price = baseVal * computePowFloatToBigInteger.str_numerator * number / (100 * computePowFloatToBigInteger.str_denominator); return(price); }
/// <summary> /// 加载停车场场景 /// </summary> /// <param name="idx"></param> public static void LoadParkingScene(int idx) { GameObject parckingSencePos = GlobalDataManager.GetInstance().zooGameSceneData.ParckingSencePos; if (parckingSencePos != null) { for (int i = 0; i < parckingSencePos.transform.childCount; i++) { GameObject.Destroy(parckingSencePos.transform.GetChild(i).gameObject); } } else { string e = string.Format("报错:停车场挂点资源对象为 null"); throw new System.Exception(e); } //LogWarp.LogError(" 测试:当前停车场模型 cellBuild.openggroup[idx]=" + cellBuild.openggroup[idx]); int sceneID = GlobalDataManager.GetInstance().playerData.playerZoo.currSceneID; Config.parkingCell parkingCell = GlobalDataManager.GetInstance().logicTableParkingData.GetParkingCell(sceneID); var cellRes = Config.resourceConfig.getInstace().getCell(parkingCell.openggroup[idx]); var goLittleZoo = ResourceManager.GetInstance().LoadGameObject(cellRes.prefabpath); //LogWarp.LogError(" 测试:当前停车场模型 name=" + goLittleZoo.name); goLittleZoo.transform.position = new UnityEngine.Vector3(0, 0, 0); goLittleZoo.transform.SetParent(parckingSencePos.transform, false); //添加停车场的升级特效 Transform trans = null; trans = ResourceManager.GetInstance().LoadGameObject(Config.globalConfig.getInstace().ParkingUpEffect).transform; trans.SetParent(GlobalDataManager.GetInstance().zooGameSceneData.ParckingSencePos.transform, false); UFrame.SimpleParticle particlePlayer = new UFrame.SimpleParticle(); particlePlayer.Init(GlobalDataManager.GetInstance().zooGameSceneData.ParckingSencePos); particlePlayer.Play(); }
/// <summary> /// 每分钟招揽游客升级消耗 /// </summary> /// <returns></returns> public static System.Numerics.BigInteger GetUpGradeEnterCarSpawnConsumption(int level = -1) { /* Y=base*停售消耗基数【来客速度期望等级】*加成预期【来客速度期望等级】 */ if (level == -1) { level = GlobalDataManager.GetInstance().playerData.GetParkingCenterDataIDIndexOfDataIdx().parkingEnterCarSpawnLevel; } int expectlevel = ParkingEnterCarSpawnExpectLevel(level); int sceneID = GlobalDataManager.GetInstance().playerData.playerZoo.currSceneID; Config.parkingCell parkingCell = GlobalDataManager.GetInstance().logicTableParkingData.GetParkingCell(sceneID); string str = parkingCell.touristcastbase; System.Numerics.BigInteger baseVal = System.Numerics.BigInteger.Parse(str); float basenumber = parkingCell.basenumber; var computePowFloatToBigInteger = PlayerDataModule.GetComputePowFloatToBigInteger(basenumber, expectlevel - 1); int number = (int)(PlayerDataModule.GetAdditionExpect(sceneID, expectlevel) * 100); var price = baseVal * computePowFloatToBigInteger.str_numerator * number / (computePowFloatToBigInteger.str_denominator * 100); //LogWarp.LogErrorFormat("测试: baseVal={0}, computePowFloatToBigInteger.str_numerator={1}, number={2}, computePowFloatToBigInteger.str_denominator={3}", baseVal, computePowFloatToBigInteger.str_numerator, number, computePowFloatToBigInteger.str_denominator); return(price); }
/// <summary> /// 停车场利润升级消耗 /// </summary> /// <returns></returns> public static System.Numerics.BigInteger GetUpGradeParkingProfitConsumption(int level = -1) { /* Y=base*停售消耗基数【停车位数期望等级】*加成预期【停车位数期望等级】 */ if (level == -1) { level = GlobalDataManager.GetInstance().playerData.GetParkingCenterDataIDIndexOfDataIdx().parkingProfitLevel; } int expectLevel = ParkingProfitExpectLevel(level); int sceneID = GlobalDataManager.GetInstance().playerData.playerZoo.currSceneID; Config.parkingCell parkingCell = GlobalDataManager.GetInstance().logicTableParkingData.GetParkingCell(sceneID); string str = parkingCell.depletebase; System.Numerics.BigInteger baseVal = System.Numerics.BigInteger.Parse(str); var computePowFloatToBigInteger = PlayerDataModule.GetComputePowFloatToBigInteger(parkingCell.basenumber, expectLevel - 1); int additionExpect = (int)(PlayerDataModule.GetAdditionExpect(sceneID, expectLevel) * 100); var price = baseVal * computePowFloatToBigInteger.str_numerator * additionExpect / (100 * computePowFloatToBigInteger.str_denominator); //LogWarp.LogErrorFormat("测试: depbase ={0},分子={1},AA={2},加成预期={3},等级={4}", // baseVal, computePowFloatToBigInteger.str_numerator, parkingCell.basenumber, additionExpect, level); return(price + level); }
//protected List<LittleZooModuleData> GetlittleZooModuleDatas(int sceneID) //{ // var result = new List<LittleZooModuleData>(); // var littleZooModuleDatas = this.playerData.playerZoo.littleZooModuleDatas; // for (int i = 0; i < littleZooModuleDatas.Count; i++) // { // var littleZooModuleData = littleZooModuleDatas[i]; // if (littleZooModuleData.sceneID == sceneID) // { // result.Add(littleZooModuleData); // } // } // return result; //} /// <summary> /// 加载停车场地块 /// </summary> protected void LoadParking() { GlobalDataManager.GetInstance().zooGameSceneData.ParckingSencePos = GameObject.Find("ParckingSencePos"); var allData = Config.parkingConfig.getInstace().AllData; Config.parkingCell parkingCell = GlobalDataManager.GetInstance().logicTableParkingData.GetParkingCell(sceneID); //var cellBuildUp = Config.parkingConfig.getInstace().getCell(sceneID); bool retCode = this.playerData.playerZoo.IsExistPackingModuleDatas(sceneID); if (!retCode) { this.playerData.playerZoo.SetDefaultParkingCenterData(sceneID); } var parkingSpaceLevel = this.playerData.GetParkingCenterDataIDIndexOfDataIdx(sceneID).parkingSpaceLevel; int currResIdx = ParkingCenter.FindLevelRangIndex(parkingCell.openlv, parkingSpaceLevel); var cellRes = Config.resourceConfig.getInstace().getCell(parkingCell.openggroup[currResIdx]); var parkingModel = ResourceManager.GetInstance().LoadGameObject(cellRes.prefabpath); parkingModel.transform.position = new UnityEngine.Vector3(0, 0, 0); parkingModel.SetActive(true); parkingModel.transform.SetParent(GlobalDataManager.GetInstance().zooGameSceneData.ParckingSencePos.transform, false); }