protected override void OnTouch(object sender, InfoEventArgs <Touch[]> info) { Touch[] touches = info.Arg0; if (touches.Length > 0) { Touch firstTouch = touches[0]; if (firstTouch.phase == TouchPhase.Began) { int input = firstTouch.position.x < Screen.width / 2 ? -1 : 1; Conductor.AsessInput(input); } } }
protected override void OnTest(object sender, InfoEventArgs <int> info) { int input = info.Arg0; Conductor.AsessInput(input); }