static partial void WriteBinaryConditionsCustom(MutagenWriter writer, IAStoryManagerNodeGetter item) { var conditions = item.Conditions; using (HeaderExport.Subrecord(writer, RecordTypes.CITC)) { writer.Write(conditions.Count); } ConditionBinaryWriteTranslation.WriteConditionsList(conditions, writer); }
static partial void WriteBinaryConditionsCustom(MutagenWriter writer, IMusicTrackGetter item) { var conditions = item.Conditions; if (conditions == null) { return; } using (HeaderExport.Subrecord(writer, RecordTypes.CITC)) { writer.Write(conditions.Count); } ConditionBinaryWriteTranslation.WriteConditionsList(conditions, writer); }
static partial void WriteBinaryConditionsCustom(MutagenWriter writer, IIdleAnimationGetter item) { ConditionBinaryWriteTranslation.WriteConditionsList(item.Conditions, writer); }
static partial void WriteBinaryConditionsCustom(MutagenWriter writer, ISoundDescriptorGetter item) { ConditionBinaryWriteTranslation.WriteConditionsList(item.Conditions, writer); }
static void WriteBinaryConditionsCustom(MutagenWriter writer, IPerkGetter item) { ConditionBinaryWriteTranslation.WriteConditionsList(item.Conditions, writer); }
public static partial void WriteBinaryUnusedConditionsLogicCustom(MutagenWriter writer, IQuestGetter item) { using (HeaderExport.Subrecord(writer, RecordTypes.NEXT)) { } ConditionBinaryWriteTranslation.WriteConditionsList(item.UnusedConditions, writer); }
public static partial void WriteBinaryDialogConditionsCustom(MutagenWriter writer, IQuestGetter item) { ConditionBinaryWriteTranslation.WriteConditionsList(item.DialogConditions, writer); }
static partial void WriteBinaryCompletionConditionsCustom(MutagenWriter writer, IScenePhaseGetter item) { using (HeaderExport.Subrecord(writer, RecordTypes.NEXT)) { } ConditionBinaryWriteTranslation.WriteConditionsList(item.CompletionConditions, writer); }
static partial void CustomBinaryEndExport(MutagenWriter writer, IConditionFloatGetter obj) { ConditionBinaryWriteTranslation.CustomStringExports(writer, obj.Data); }
static partial void WriteBinaryStartConditionsCustom(MutagenWriter writer, IScenePhaseGetter item) { ConditionBinaryWriteTranslation.WriteConditionsList(item.StartConditions, writer); }
static partial void WriteBinaryConditionsCustom(MutagenWriter writer, IDialogResponsesGetter item) { ConditionBinaryWriteTranslation.WriteConditionsList(item.Conditions, writer); }
static partial void WriteBinaryConditionsCustom(MutagenWriter writer, IQuestLogEntryGetter item) { ConditionBinaryWriteTranslation.WriteConditionsList(item.Conditions, writer); }
static partial void WriteBinaryConditionsCustom(MutagenWriter writer, IConstructibleObjectGetter item) { ConditionBinaryWriteTranslation.WriteConditionsList(item.Conditions, writer); }
static partial void WriteBinaryConditionsCustom(MutagenWriter writer, IQuestObjectiveTargetGetter item) { ConditionBinaryWriteTranslation.WriteConditionsList(item.Conditions, writer); }