public static void EX1() { AbstractFactory factory = new ConcreteFactory1(); AbstractObject createdObject = factory.CreateObjet(); factory = new ConcreteFactory2(); AbstractObject createdObject2 = factory.CreateObjet(); createdObject.ViewDetails(); createdObject2.ViewDetails(); }
public static void EX1() { AbstractFactory.Exemplo1.AbstractFactory factory = new ConcreteFactory1(); AbstractFamily1 obj1 = factory.CreateObjetFamily1(); obj1.Details(); factory.CreateObjetFamily2().Details(); factory = new ConcreteFactory2(); factory.CreateObjetFamily1().Details(); factory.CreateObjetFamily2().Details(); }
/// <summary> /// Entry point into console application. /// </summary> public static void Demo() { // Abstract factory #1 AbstractFactory factory1 = new ConcreteFactory1(); Client client1 = new Client(factory1); client1.Run(); // Abstract factory #2 AbstractFactory factory2 = new ConcreteFactory2(); Client client2 = new Client(factory2); client2.Run(); // Wait for user input Console.ReadKey(); }
public static void TestAbstractFactory() { AbstractFactory factory1 = new ConcreteFactory1(); var client1 = new Client(factory1); AbstractFactory factory2 = new ConcreteFactory2(); var client2 = new Client(factory2); Assert.AreNotEqual(factory1.GetType().Name, factory2.GetType().Name); Assert.AreSame(factory1.GetType().BaseType, factory2.GetType().BaseType); Assert.AreSame(client1.GetType(), client2.GetType()); StringAssert.AreEqualIgnoringCase("ProductB1 interacts with ProductA1", client1.Run(true)); StringAssert.AreEqualIgnoringCase("ProductB2 interacts with ProductA2", client2.Run(true)); }
public static void Run() { //https://www.codeproject.com/Articles/328373/Understanding-and-Implementing-Abstract-Factory-Pa AbstractFactory factory1 = new ConcreteFactory1(); Client client1 = new Client(factory1); client1.Run(); // Abstract factory #2 var factory2 = new ConcreteFactory2(); Client client2 = new Client(factory2); client2.Run(); }
static void Main(string[] args) { // Fábrica Abstrata 1 AbstractFactory factory1 = new ConcreteFactory1(); Client client1 = new Client(factory1); client1.Run(); // Fábrica Abstrata 2 AbstractFactory factory2 = new ConcreteFactory2(); Client client2 = new Client(factory2); client2.Run(); Console.ReadKey(); }
public void AbstractFactoryTest() { // Abstract factory #1 AbstractFactory factory1 = new ConcreteFactory1(); Client client1 = new Client(factory1); client1.Run(); // Abstract factory #2 AbstractFactory factory2 = new ConcreteFactory2(); Client client2 = new Client(factory2); client2.Run(); }
public static void Main() { var factory1 = new ConcreteFactory1(); var client = new Client(); client.SetFactory(factory1); client.Run(); Console.WriteLine(); var factory2 = new ConcreteFactory2(); client.SetFactory(factory2); client.Run(); Console.ReadKey(); }
// Entry point into console application. public static void Main() { // Abstract factory #1 AbstractFactory factory1 = new ConcreteFactory1(); Client client1 = new Client(factory1); client1.Run(); // Abstract factory #2 AbstractFactory factory2 = new ConcreteFactory2(); Client client2 = new Client(factory2); client2.Run(); // Wait for user input Console.ReadKey(); }
// "AbstractFactory" public void TestAbstractFactoryPattern() { // Abstract factory #1 AbstractFactory factory1 = new ConcreteFactory1(); var c1 = new Client(factory1); c1.Run(); // Abstract factory #2 AbstractFactory factory2 = new ConcreteFactory2(); var c2 = new Client(factory2); c2.Run(); // Wait for user input Console.Read(); }
public static void RunConceptExample() { ConceptExample.AbstractFactory factory1 = new ConcreteFactory1(); Client client1 = new Client(factory1); client1.Run(); // Abstract factory #2 ConceptExample.AbstractFactory factory2 = new ConcreteFactory2(); Client client2 = new Client(factory2); client2.Run(); // Wait for user input Console.ReadKey(); }
//Aбстрактна фабрика - Abstract Factory public Run AbstractFactory() { Console.WriteLine("Abstract Factory:"); // Abstract factory #1 Patterns.Creational.AbstractFactory.AbstractFactory factory1 = new ConcreteFactory1(); Client c1 = new Client(factory1); c1.Run(); // Abstract factory #2 Patterns.Creational.AbstractFactory.AbstractFactory factory2 = new ConcreteFactory2(); Client c2 = new Client(factory2); c2.Run(); return(this); }
private void btnAbstractFactory_Click(object sender, EventArgs e) { // ------------------------------------------------------------------------ // Abstract Factory Pattern // https://dofactory.com/net/abstract-factory-design-pattern // Frequency of use: 5 High txtOutput.Text = ""; // Abstract factory #1 AbstractFactory factory1 = new ConcreteFactory1(); Client client1 = new Client(factory1); txtOutput.Text += client1.Run() + Environment.NewLine; // Abstract factory #2 AbstractFactory factory2 = new ConcreteFactory2(); Client client2 = new Client(factory2); txtOutput.Text += client2.Run() + Environment.NewLine; }
static void Main(string[] args) { Console.WriteLine("Hello World!"); // Abstract factory #1 AbstractFactory factory1 = new ConcreteFactory1(); Client client1 = new Client(factory1); client1.Run(); // Abstract factory #2 AbstractFactory factory2 = new ConcreteFactory2(); Client client2 = new Client(factory2); client2.Run(); // Wait for user input Console.ReadKey(); }
public void test(string[] args) { AbstractFactory factory1 = new ConcreteFactory1(); Environment e1 = new Environment(factory1); e1.Run(); AbstractFactory factory2 = new ConcreteFactory2(); Environment e2 = new Environment(factory2); e2.Run(); Console.Read(); }
// Abstract factory gives interface for creation of the famillies of interconnected objects with a given interfaces without specifing concrete // types of given objects. public void AbstractFactoryClient() { AbstractFactory factory = new ConcreteFactory1(); AbstractProductA product = factory.CreateProductA(); }
public void SetUp() { GangOfFour.Creational.AbstractFactory factory1 = new ConcreteFactory1(); _client = new Client(factory1); }
public void test01() { ConcreteFactory1 f1 = new ConcreteFactory1(); f1.createProductA().method01(); f1.createProductB().method02(); }