Exemple #1
0
        public static void Main()
        {
            // Create director and builders

            Director director = new Director();

            Builder b1 = new ConcreteBuilder1();
            Builder b2 = new ConcreteBuilder2();

            // Construct two products

            director.Construct(b1);
            Product p1 = b1.GetResult();

            p1.Show();

            director.Construct(b2);
            Product p2 = b2.GetResult();

            p2.Show();

            // Wait for user

            Console.ReadKey();
        }
        private static void ShowBuilder()
        {
            Console.WriteLine("================================================");
            Console.WriteLine("Pattern code (Builder):");
            Director director = new Director();

            Builder b1 = new ConcreteBuilder1();
            Builder b2 = new ConcreteBuilder2();

            director.Construct(b1);
            Product p1 = b1.GetResult();

            p1.Show();

            director.Construct(b2);
            Product p2 = b2.GetResult();

            p2.Show();

            Console.WriteLine("Real code (Builder):");
            Shop shop = new Shop();

            VehicleBuilder builder = new ScooterBuilder();

            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new CarBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new MotorCycleBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();
        }
        public void TestBuilder()
        {
            var director = new Director();
            var partsAb  = new List <string> {
                "PartA", "PartB"
            };
            var partsXy = new List <string> {
                "PartX", "PartY"
            };

            Builder b1 = new ConcreteBuilder1();
            Builder b2 = new ConcreteBuilder2();

            director.Construct(b1);
            var p1   = b1.GetResult();
            var list = p1.Show(true);

            foreach (var pt in partsAb)
            {
                Assert.Contains(pt, list);
            }

            director.Construct(b2);
            var p2    = b2.GetResult();
            var list2 = p2.Show(true);

            foreach (var pt in partsXy)
            {
                Assert.Contains(pt, list2);
            }
        }
        public static void BuilderStructural()
        {
            // Create director and builders
            var director = new Director();

            Log.WriteLine("{0} has Created", director.GetType().Name);
            Builder b1 = new ConcreteBuilder1();
            Builder b2 = new ConcreteBuilder2();

            Log.WriteLine("{0} has Created", b1.GetType().Name);
            Log.WriteLine("{0} has Created", b2.GetType().Name);

            Log.AddSeparator(5);
            // Construct two products
            director.Construct(b1);
            Log.WriteLine("{0} has Construct {1}", director.GetType().Name, b1.GetType().Name);
            Product p1 = b1.GetResult();

            Log.WriteLine("Get Resuult");
            p1.Show();
            Log.AddSeparator(5);
            director.Construct(b2);
            Log.WriteLine("{0} has Construct {1}", director.GetType().Name, b2.GetType().Name);
            Product p2 = b2.GetResult();

            Log.WriteLine("Get Resuult");
            p2.Show();

            // Wait for user
        }
Exemple #5
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        private static void BuilderModeTest()
        {
            Builder builder = new ConcreteBuilder1();
            Product product = Director.Construct(builder);

            product.Show();
            Console.ReadKey();
        }
Exemple #6
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    static void Main()
    {
        Director director = new Director();
        Builder  b1       = new ConcreteBuilder1();
        Builder  b2       = new ConcreteBuilder2();

        director.Construct(b1);
        Product p1 = b1.GetResult();

        p1.Show();
        director.Construct(b2);
        Product p2 = b2.GetResult();

        p2.Show();
    }
Exemple #7
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    public Client()
    {
        Director director = new Director();

        Builder b1 = new ConcreteBuilder1();
        Builder b2 = new ConcreteBuilder2();

        director.Construct(b1);
        Product p1 = b1.GetResult();
        p1.Show();

        director.Construct(b2);
        Product p2 = b2.GetResult();
        p2.Show();
    }
        public void Check_Builder_Pattern()
        {
            Director director = new Director();
            Builder  b1       = new ConcreteBuilder1();

            director.Construct(b1);
            CP_Builder.Product p1 = b1.GetResult();
            p1.Show();

            Builder b2 = new ConcreteBuilder2();

            director.Construct(b2);
            CP_Builder.Product p2 = b2.GetResult();
            p2.Show();
        }
        static void Main(string[] args)
        {
            Director director = new Director();

            Rainnier.DesignPattern.Builder.Structural.Builder b1 = new ConcreteBuilder1();
            Rainnier.DesignPattern.Builder.Structural.Builder b2 = new ConcreteBuilder2();

            // Construct two products
            Product p1 = director.Construct(b1);

            p1.Show();

            Product p2 = director.Construct(b2);

            p2.Show();
        }
Exemple #10
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        public static void BuilderPattern()
        {
            Director director = new Director();
            Builder  b1       = new ConcreteBuilder1();
            Builder  b2       = new ConcreteBuilder2();

            director.Construct(b1);
            Product p1 = b1.GetResult();

            p1.Show();
            director.Construct(b2);
            Product p2 = b2.GetResult();

            p2.Show();
            Console.Read();
        }
Exemple #11
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 public static void Main()
 {
     // Create director and builders
     Director director = new Director();
     Builder b1 = new ConcreteBuilder1();
     Builder b2 = new ConcreteBuilder2();
     // Construct two products
     director.Construct(b1);
     Product p1 = b1.GetResult();
     p1.Show();
     director.Construct(b2);
     Product p2 = b2.GetResult();
     p2.Show();
     // Wait for user
     Console.Read();
 }
Exemple #12
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        private static void Main(string[] args)
        {
            var director = new Director();
            Builder b1 = new ConcreteBuilder1();
            Builder b2 = new ConcreteBuilder2();

            director.Construct(b1);
            var p1 = b1.GetResult();
            p1.Show();

            director.Construct(b2);
            var p2 = b2.GetResult();
            p2.Show();

            Console.ReadKey();
        }
Exemple #13
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        static bool TestBuilderPattern()
        {
            Console.WriteLine("TESTING THE BUILDER DESIGN PATTERN: ");

            Director director = new Director();

            IBuilder b1 = new ConcreteBuilder1();
            IBuilder b2 = new ConcreteBuilder2();

            director.Construct(b1);
            Console.WriteLine(b1.GetProduct());

            director.Construct(b2);
            Console.WriteLine(b2.GetProduct());

            return(true);
        }
        public void ConstructTest()
        {
            Director director = new Director();
            IBuilder b1       = new ConcreteBuilder1();
            IBuilder b2       = new ConcreteBuilder2();

            director.Construct(b1);
            Product p1 = b1.GetResult();

            Assert.AreEqual("部件A部件B", p1.Show());

            director.Construct(b2);
            Product p2 = b2.GetResult();

            p2.Show();
            Assert.AreEqual("部件X部件Y", p2.Show());
        }
        public void TestBuilderTheory()
        {
            var director = new Director();

            var builder1 = new ConcreteBuilder1();
            var builder2 = new ConcreteBuilder2();

            director.Construct(builder1);
            var product1 = builder1.GetResult();

            product1.Show();

            director.Construct(builder2);
            var product2 = builder2.GetResult();

            product2.Show();
        }
        static void Main(string[] args)
        {
            AbstractFactoryClient client = new AbstractFactoryClient(MANUFACTURES.PRODUCT1FACTORY);

            client.ProductList();
            client = new AbstractFactoryClient(MANUFACTURES.PRODUCT2FACTORY);
            client.ProductList();

            IBuilder builder1 = new ConcreteBuilder1();

            Console.WriteLine($"New Product created: {Manufacture.Construct(builder1)}");
            builder1 = new ConcreteBuilder2();
            Console.WriteLine($"New Product created: {Manufacture.Construct(builder1)}");

            Creator  creator = new Creator();
            IProduct product;

            product = creator.GetProduct(PRODUCT.TYPE1);
            Console.WriteLine(product.Description);
            product = creator.GetProduct(PRODUCT.TYPE2);
            Console.WriteLine(product.Description);

            LazyObject.Get("first");
            LazyObject.Get("second");
            LazyObject.ShowAll();
            LazyObject.Get("third");
            LazyObject.Get("first");
            LazyObject.ShowAll();

            Person personClient = new Client()
            {
                FirstName = "Ivan", SecondName = "Ivanov", OrdersCount = 5
            };
            Person personEmployee = new Employee()
            {
                FirstName = "Petr", SecondName = "Petrov", Salary = 1000
            };
            ToStringVisitor visitor = new ToStringVisitor();

            Console.WriteLine(visitor.DynamicVisit(personClient));
            Console.WriteLine(visitor.DynamicVisit(personEmployee));

            Console.WriteLine("Complete");
            Console.ReadKey();
        }
        public void CreateProductWithBuilder1()
        {
            // Create concrete builder No 1
            Builder builder = new ConcreteBuilder1();
            // Create concrete builder No 2
            //BuilderTest.Builder builder = new BuilderTest.ConcreteBuilder2();

            // Configure Director with builder
            Director director = new Director(builder);

            // Construct Product from Director
            director.Construct();

            // Get result
            Product product = builder.GetResult();

            Assert.AreEqual(product.ToString(), "Hello World");
        }
    private void Start()
    {
        // Create director and builders
        Director director = new Director();

        Builder b1 = new ConcreteBuilder1();
        Builder b2 = new ConcreteBuilder2();

        // Construct two products
        director.Construct(b1);
        Product p1 = b1.GetResult();

        p1.Show();

        director.Construct(b2);
        Product p2 = b2.GetResult();

        p2.Show();
    }
Exemple #19
0
        public static void Main(string[] args)
        {
            Director director = new Director();

            IBuilder b1 = new ConcreteBuilder1();
            IBuilder b2 = new ConcreteBuilder2();

            director.Construct(b1);
            Product p1 = b1.GetResult();

            p1.Show();

            director.Construct(b2);
            Product p2 = b2.GetResult();

            p2.Show();

            Console.Read();
        }
Exemple #20
0
        static void Main(string[] args)
        {
            Director director = new Director();

            IBuilder builder1 = new ConcreteBuilder1();
            IBuilder builder2 = new ConcreteBuilder2();

            director.Construct(builder1);
            Product product1 = builder1.GetResult();

            product1.Show();

            director.Construct(builder2);
            Product product2 = builder2.GetResult();

            product2.Show();

            Console.Read();
        }
Exemple #21
0
    public static void Main()
    {
        // tworzymy instancje director
        Director director = new Director();

        //tworzymy instancje b1 i b2 dla buildera 1 i 2
        Builder b1 = new ConcreteBuilder1();
        Builder b2 = new ConcreteBuilder2();

        // wytwarzamy dwa produkty

        //z instancji buildera b1 wytwarzamy produkt p1 i metoda show wyswietalmy arrayliste
        director.Construct(b1);
        Product p1 = b1.GetResult();

        p1.Show();

        //z instancji buildera b2 wytwarzamy produkt p2 i metoda show wyswietalmy arrayliste
        director.Construct(b2);
        Product p2 = b2.GetResult();

        p2.Show();

        Console.WriteLine(DateTime.Now.ToString("h:mm:ss tt"));

        long a = DateTime.Now.Ticks;

        for (int i = 0; i < 10000000; i++)
        {
            Builder b3 = new ConcreteBuilder1();
            director.Construct(b3);
            Product p3 = b3.GetResult();
            p3.Show2();
        }
        Console.WriteLine(DateTime.Now.ToString("h:mm:ss tt"));

        long b = DateTime.Now.Ticks;

        Console.WriteLine((b - a) / TimeSpan.TicksPerMillisecond);

        // nacisnij guzik
        Console.Read();
    }
Exemple #22
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        static void Main(string[] args)
        {
            //Create the director
            Director director = new Director();

            // Create two builder
            Builder builderA = new ConcreteBuilder1();
            Builder builderB = new ConcreteBuilder2();

            //Build the product
            director.Construct(builderA);
            Product productA = builderA.GetResult();

            productA.Show();

            director.Construct(builderB);
            Product productB = builderB.GetResult();

            productB.Show();

            Console.Read();
        }
        static void Main(string[] args)
        {
            Console.WriteLine("Structural example:");

            Director director = new Director();
            Builder  b1       = new ConcreteBuilder1();
            Builder  b2       = new ConcreteBuilder2();

            director.Construct(b1);
            Product p1 = b1.GetResult();

            p1.Show();

            director.Construct(b2);
            Product p2 = b2.GetResult();

            p2.Show();

            Console.WriteLine();

            Console.WriteLine("Real-world example:");
            VehicleBuilder builder;
            Shop           shop = new Shop();

            builder = new ScooterBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new CarBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new MotorCycleBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            Console.ReadKey();
        }
Exemple #24
0
        static void BuilderTester()
        {
            #region sample 1
            var director = new Topics.Design_Patterns.Creational.Builder.Director();

            Builder b1 = new ConcreteBuilder1();
            Builder b2 = new ConcreteBuilder2();

            // Construct two products
            director.Construct(b1);
            var p1 = b1.GetResult();
            p1.Show();

            director.Construct(b2);
            var p2 = b2.GetResult();
            p2.Show();
            #endregion

            #region sample 2

            // Create shop with vehicle builders
            var shop = new Shop();

            // Construct and display vehicles
            VehicleBuilder builder = new ScooterBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new CarBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new MotorCycleBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();
            #endregion
        }
Exemple #25
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        /// <summary>
        /// 建造者模式
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void button5_Click(object sender, EventArgs e)
        {
            // 客户找到电脑城老板说要买电脑,这里要装两台电脑
            // 创建指挥者和构造者
            Director director = new Director();
            Builder  b1       = new ConcreteBuilder1();
            Builder  b2       = new ConcreteBuilder2();

            // 老板叫员工去组装第一台电脑
            director.Construct(b1);

            // 组装完,组装人员搬来组装好的电脑
            Computer computer1 = b1.GetComputer();

            computer1.Show();

            // 老板叫员工去组装第二台电脑
            director.Construct(b2);
            Computer computer2 = b2.GetComputer();

            computer2.Show();

            Console.Read();
        }