protected void Awake() { sceneSwitcher = Ramses.Confactory.ConfactoryFinder.Instance.Give <ConSceneSwitcher>(); sceneSwitcher.FullBlackEvent += OnBlackFullEvent; for (int i = 0; i < allContextScreens.Length; i++) { allContextScreens[i].SetContextScreen(this); if (allContextScreens[i].IsContextScreen(ContextScreens.MenuContext)) { allContextScreens[i].OpenScreen(); } else { allContextScreens[i].gameObject.SetActive(false); } } }
protected void Awake() { conSceneSwitcher = ConfactoryFinder.Instance.Give <ConSceneSwitcher>(); AddButtonEventListeners(); }