public GameObject GetObjectByType(ComradeType type)
 {
     if (dict.ContainsKey(type))
     {
         return(dict[type]);
     }
     else
     {
         return(null);
     }
 }
Exemple #2
0
    public virtual void AddBody(ComradeType type, int number)
    {
        Vector3    pos      = new Vector3(100, 100);
        GameObject body     = (GameObject)Instantiate(ComradeManager.Instance.GetObjectByType(type), pos, Quaternion.identity, transform);
        BaseBody   baseBody = body.GetComponent <BaseBody>();

        try {
            baseBody.recorder = bodies[0].GetComponent <BaseBody>().recorder;
            baseBody.SetNumber(number, distance);
            baseBody.speed      = speed;
            baseBody.linePlayer = this;
            baseBody.Turn(Direction.FOLLOW);
        }
        catch (Exception e)
        {
            Debug.Log("Error Create");
        }
        bodies.Add(body);
    }