/// <summary> /// Adds vectors into the bundle. /// </summary> /// <param name="inputVector">The input vector.</param> /// <param name="computedVector">The computed vector.</param> /// <param name="idealVector">The ideal vector.</param> public void AddVectors(double[] inputVector, double[] computedVector, double[] idealVector) { InputVectorCollection.Add(inputVector); ComputedVectorCollection.Add(computedVector); IdealVectorCollection.Add(idealVector); return; }
/// <summary> /// Adds vector pair into the bundle /// </summary> /// <param name="computedVector">Computed vector</param> /// <param name="idealVector">Ideal vector (desired)</param> public void AddPair(double[] computedVector, double[] idealVector) { ComputedVectorCollection.Add(computedVector); IdealVectorCollection.Add(idealVector); return; }