Exemple #1
0
 public CompositionSongs(List <Composition> compositions) : this()
 {
     foreach (var composition in compositions)
     {
         Compositions.Add(new CompositionSong(composition));
     }
 }
Exemple #2
0
        /// <summary>
        /// Adds a composition to this mixin.
        /// </summary>
        /// <param name="name">The name.</param>
        /// <param name="shaderSourceElement">The shader source element.</param>
        /// <returns>Returns the index of the composition in the array.</returns>
        public int AddCompositionToArray(string name, ShaderSource shaderSourceElement)
        {
            ShaderSource shaderSource;
            if (!Compositions.TryGetValue(name, out shaderSource))
                Compositions.Add(name, shaderSource = new ShaderArraySource());

            var shaderArraySource = (ShaderArraySource)shaderSource;
            shaderArraySource.Add(shaderSourceElement);
            return shaderArraySource.Values.Count - 1;
        }
        /// <summary>
        /// Writes the properties.
        /// </summary>
        /// <param name="properties">The properties.</param>
        /// <returns></returns>
        private static List <string> WriteProperties(List <Models.Property> properties)
        {
            List <string> _props = new List <string>();

            properties.ForEach((n) =>
            {
                if ((!Core.DataTypes.Contains(n.Type)) && (!Core.BaseTypes.Contains(Regex.Replace(n.Type.Name, Reflector.TypingSetter, ""))))
                {
                    Compositions.Add(Regex.Replace(n.Type.Name, Reflector.TypingSetter, ""));
                }
                _props.Add('\t' + string.Format(Property_Notation, (n.ReadOnly ? "#" : "+"), n.Name, Regex.Replace(n.Type.Name, Reflector.TypingSetter, "[]")));
            });

            return(_props);
        }
        public override void Initialize()
        {
            if (!_dataLoaded)
            {
                IsBusyLoading = true;

                var compositionsTask = Task.Factory.StartNew(() => _providerFactory.CompositionsProvider.GetCompositionsAsync().Result)
                                       .ContinueWith(t => t.Result.Select(x => x.ToCheckable()).CopyTo(Compositions),
                                                     TaskScheduler.FromCurrentSynchronizationContext());

                var templatesTask = Task.Factory.StartNew(() => _providerFactory.TemplateProvider.GetTemplatesAsync().Result)
                                    .ContinueWith(t =>
                {
                    t.Result.CopyTo(Templates);
                },
                                                  TaskScheduler.FromCurrentSynchronizationContext());

                Task.WhenAll(compositionsTask, templatesTask)
                .ContinueWith(result =>
                {
                    IsBusyLoading = false;
                    _dataLoaded   = true;
                },
                              CancellationToken.None,
                              TaskContinuationOptions.None,
                              TaskScheduler.FromCurrentSynchronizationContext());
            }

            if (_updatedComposition == null || _updatedComposition.State == ItemState.Unchanged)
            {
                return;
            }

            if (!Compositions.Contains(_updatedComposition))
            {
                Compositions.Add(_updatedComposition);
            }

            CheckItem();
            _updatedComposition = null;
        }
Exemple #5
0
        internal void Read(EndianBinaryReader reader)
        {
            Name       = reader.ReadStringOffset(StringBinaryFormat.NullTerminated);
            StartFrame = reader.ReadSingle();
            EndFrame   = reader.ReadSingle();
            FrameRate  = reader.ReadSingle();

            BackgroundColor = reader.ReadColor(VectorBinaryFormat.UInt8);
            Width           = reader.ReadInt32();
            Height          = reader.ReadInt32();

            long cameraOffset       = reader.ReadOffset();
            int  compositionCount   = reader.ReadInt32();
            long compositionsOffset = reader.ReadOffset();
            int  videoCount         = reader.ReadInt32();
            long videosOffset       = reader.ReadOffset();
            int  audioCount         = reader.ReadInt32();
            long audiosOffset       = reader.ReadOffset();

            reader.ReadAtOffset(cameraOffset, () =>
            {
                Camera = new Camera();
                Camera.Read(reader);
            });

            reader.ReadAtOffset(compositionsOffset, () =>
            {
                Compositions.Capacity = compositionCount;

                for (int i = 0; i < compositionCount; i++)
                {
                    var composition = new Composition();
                    composition.Read(reader);
                    Compositions.Add(composition);
                }
            });

            reader.ReadAtOffset(videosOffset, () =>
            {
                Videos.Capacity = videoCount;

                for (int i = 0; i < videoCount; i++)
                {
                    var video = new Video();
                    video.Read(reader);
                    Videos.Add(video);
                }
            });

            reader.ReadAtOffset(audiosOffset, () =>
            {
                Audios.Capacity = audioCount;

                for (int i = 0; i < audioCount; i++)
                {
                    var audio = new Audio();
                    audio.Read(reader);
                    Audios.Add(audio);
                }
            });

            foreach (var composition in Compositions)
            {
                foreach (var layer in composition.Layers)
                {
                    layer.ResolveReferences(composition, this);
                }
            }
        }