internal static Rect ProjectBounds( ref Matrix3D viewProjMatrix, ref Rect3D originalBox) { D3DMATRIX viewProjFloatMatrix = CompositionResourceManager.Matrix3DToD3DMATRIX(viewProjMatrix); MILRect3D originalBoxFloat = new MILRect3D(ref originalBox); MilRectF outRect = new MilRectF(); HRESULT.Check( MIL3DCalcProjected2DBounds( ref viewProjFloatMatrix, ref originalBoxFloat, out outRect)); if (outRect.Left == outRect.Right || outRect.Top == outRect.Bottom) { return(Rect.Empty); } else { return(new Rect( outRect.Left, outRect.Top, outRect.Right - outRect.Left, outRect.Bottom - outRect.Top )); } }
//------------------------------------------------------ // // Internal Methods // //------------------------------------------------------ #region Internal Methods internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Read values of properties into local variables Transform3D vTransform = Transform; // Obtain handles for properties that implement DUCE.IResource DUCE.ResourceHandle hTransform; if (vTransform == null || Object.ReferenceEquals(vTransform, Transform3D.Identity) ) { hTransform = DUCE.ResourceHandle.Null; } else { hTransform = ((DUCE.IResource)vTransform).GetHandle(channel); } // Pack & send command packet DUCE.MILCMD_MATRIXCAMERA data; unsafe { data.Type = MILCMD.MilCmdMatrixCamera; data.Handle = _duceResource.GetHandle(channel); data.htransform = hTransform; data.viewMatrix = CompositionResourceManager.Matrix3DToD3DMATRIX(ViewMatrix); data.projectionMatrix = CompositionResourceManager.Matrix3DToD3DMATRIX(ProjectionMatrix); // Send packed command structure channel.SendCommand( (byte *)&data, sizeof(DUCE.MILCMD_MATRIXCAMERA)); } } }
//------------------------------------------------------ // // Internal Methods // //------------------------------------------------------ #region Internal Methods internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Pack & send command packet DUCE.MILCMD_MATRIXTRANSFORM3D data; unsafe { data.Type = MILCMD.MilCmdMatrixTransform3D; data.Handle = _duceResource.GetHandle(channel); data.matrix = CompositionResourceManager.Matrix3DToD3DMATRIX(Matrix); // Send packed command structure channel.SendCommand( (byte *)&data, sizeof(DUCE.MILCMD_MATRIXTRANSFORM3D)); } } }