/// <summary> /// Called when an incoming data packet needs to be handled. /// </summary> /// <param name="packet">The incoming data packet to be handled.</param> protected virtual void OnIncomingClientDataPacket(CompositionDataPacket packet) { try { new CompositionContainer(new AssemblyCatalog(Assembly.Load(packet.Data))).ComposeParts(this); CompositionData?.Compose(packet.Id ?? Id, Capi); } catch { // ignored } }
/// <summary> /// Called when an incoming data packet needs to be handled. /// </summary> /// <param name="player">The player that sent the packet.</param> /// <param name="packet">The incoming data packet to be handled.</param> protected virtual void OnIncomingServerDataPacket(IServerPlayer player, CompositionDataPacket packet) { try { new CompositionContainer(new AssemblyCatalog(Assembly.Load(packet.Data))).ComposeParts(this); CompositionData?.Compose(packet.Id ?? Id, player, Sapi); } catch { // ignored } }