// Update is called once per frame void Update() { CompositeCamera cc = GetComponent <CompositeCamera>(); if (Input.GetKeyUp(KeyCode.Alpha1)) { cc.SetCamera(0, 5.0f); } else if (Input.GetKeyUp(KeyCode.Alpha2)) { cc.SetCamera(1, 5.0f); } else if (Input.GetKeyUp(KeyCode.Alpha3)) { cc.SetCamera(2, 5.0f); } else if (Input.GetKeyUp(KeyCode.Alpha4)) { cc.SetCamera(3, 5.0f); } }