public void RefreshSelect(int selectIndex, ComposeMenuDataModel clickMenu) { SetSelectIndex(selectIndex, clickMenu); { // foreach(var menuData in DataModel.MenuDatas) var enumerator4 = (DataModel.MenuDatas).GetEnumerator(); while (enumerator4.MoveNext()) { var menuData = enumerator4.Current; { if (menuData.Type == 1) { if (menuData.TableId == selectIndex) { menuData.IsOpen = 1; } else { menuData.IsOpen = 0; } } } } } }
private void UpgradeSelect(int selectIndex, ComposeMenuDataModel clickMenu) { SettingsChooseIndex(selectIndex, clickMenu); { // foreach(var menuData in DataModel.MenuDatas) var _enumerator4 = (DataModel.MenuDatas).GetEnumerator(); while (_enumerator4.MoveNext()) { var _menuData = _enumerator4.Current; { if (_menuData.Type == 1) { if (_menuData.TableId == selectIndex) { _menuData.IsOpen = 1; } else { _menuData.IsOpen = 0; } } } } } }
public void SetSelectIndex(int index, ComposeMenuDataModel clickMenu) { DataModel.PermitLevel = clickMenu.PermitLevel; //if (DataModel.PermitLevel != -1) //{ // DataModel.PermitLevel ++; //} DataModel.SelectIndex = index; if (index == -1) { return; } var tbCompose = Table.GetItemCompose(DataModel.SelectIndex); var count = 0; for (var i = 0; i < tbCompose.NeedId.Count; i++) { if (tbCompose.NeedId[i] != -1) { count++; } } DataModel.ConsumeCount = count; }
private void SettingsChooseIndex(int index, ComposeMenuDataModel clickMenu) { DataModel.PermitLevel = clickMenu.PermitLevel; //if (DataModel.PermitLevel != -1) //{ // DataModel.PermitLevel ++; //} DataModel.SelectIndex = index; if (index == -1) { return; } var _tbCompose = Table.GetItemCompose(DataModel.SelectIndex); var _count = 0; for (var i = 0; i < _tbCompose.NeedId.Count; i++) { if (_tbCompose.NeedId[i] != -1) { _count++; } } DataModel.ConsumeCount = _count; }
//private Dictionary<int, int> mLimitCounts = new Dictionary<int, int>(); //private Dictionary<int,List<int>> mAllLimit = new Dictionary<int, List<int>>(); public void RefreshSelectReset() { DataModel.MenuDatas.Clear(); var list = new List <ComposeMenuDataModel>(); var roleId = PlayerDataManager.Instance.GetRoleId(); { // foreach(var b in DataModel.MenuState) var __enumerator3 = (DataModel.MenuState).GetEnumerator(); while (__enumerator3.MoveNext()) { var b = __enumerator3.Current; { var menu = new ComposeMenuDataModel(); menu.Type = 0; menu.TableId = b.Key; var type = (eComposeType)b.Key; // if (type != eComposeType.Ticket && DataModel.NeedBack == false) // { // //NPC的合成服务 去掉技能书的合成页 // continue; // } switch (type) { case eComposeType.Ticket: { //门票 menu.TypeName = GameUtils.GetDictionaryText(540); } break; case eComposeType.Rune: { //属性符文 menu.TypeName = GameUtils.GetDictionaryText(541); } break; case eComposeType.SkillBook: { //技能书 menu.TypeName = GameUtils.GetDictionaryText(542); } break; case eComposeType.SkillPiece: { //技能残章 menu.TypeName = GameUtils.GetDictionaryText(543); //menu.TypeName = "技能残章"; } break; case eComposeType.MayaShenQi: { menu.TypeName = GameUtils.GetDictionaryText(100002114); } break; } list.Add(menu); // int count = -1; // if (!mLimitCounts.TryGetValue(b.Key, out count)) // { // count = -1; // } var level = PlayerDataManager.Instance.GetRes((int)eResourcesType.LevelRes); if (b.Value) { menu.IsOpen = 1; var index = 0; List <ItemComposeRecord> itemList = null; if (mComposeTable.TryGetValue(menu.TableId, out itemList)) { { var __list6 = itemList; var __listCount6 = __list6.Count; var select = -1; ComposeMenuDataModel subMenuRef = null; for (var __i6 = 0; __i6 < __listCount6; ++__i6) { var record = __list6[__i6]; { var lv = -1; if (level < record.ComposeOpenLevel) { lv = record.ComposeOpenLevel; } else { lv = -1; } if (!BitFlag.GetLow(record.SortByCareer, roleId)) { continue; } var subMenu = new ComposeMenuDataModel(); subMenu.PermitLevel = lv; if ((DataModel.ShowId == -1 && index == 0) || DataModel.ShowId == record.Id) { select = record.Id; SetSelectIndex(record.Id, subMenu); subMenu.IsOpen = 1; } else { subMenu.IsOpen = 0; if (subMenuRef == null) { subMenuRef = subMenu; } } index++; subMenu.Type = 1; subMenu.TableId = record.Id; subMenu.ItemId = Table.GetItemCompose(record.Id).ComposeView; list.Add(subMenu); } } if (select == -1 && subMenuRef != null) { SetSelectIndex(subMenuRef.TableId, subMenuRef); subMenuRef.IsOpen = 1; } } } } } } } DataModel.MenuDatas = new ObservableCollection <ComposeMenuDataModel>(list); }
private void ShowTabContent() { DataModel.MenuDatas.Clear(); var _list = new List <ComposeMenuDataModel>(); var _roleId = PlayerDataManager.Instance.GetRoleId(); { var _enumerator3 = (DataModel.MenuState).GetEnumerator(); while (_enumerator3.MoveNext()) { var _b = _enumerator3.Current; { var _menu = new ComposeMenuDataModel(); _menu.Type = 0; _menu.TableId = _b.Key; var _type = (eComposeType)_b.Key; switch (_type) { case eComposeType.Ticket: { _menu.TypeName = GameUtils.GetDictionaryText(540); } break; case eComposeType.Rune: { _menu.TypeName = GameUtils.GetDictionaryText(541); } break; case eComposeType.SkillBook: { _menu.TypeName = GameUtils.GetDictionaryText(542); } break; case eComposeType.SkillPiece: { _menu.TypeName = GameUtils.GetDictionaryText(543); } break; case eComposeType.MayaShenQi: { _menu.TypeName = GameUtils.GetDictionaryText(100002114); } break; case eComposeType.MountSkill: { _menu.TypeName = GameUtils.GetDictionaryText(539); } break; } //_list.Add(_menu); var _level = PlayerDataManager.Instance.GetRes((int)eResourcesType.LevelRes); if (_b.Value) { _menu.IsOpen = 1; var _index = 0; List <ItemComposeRecord> _itemList = null; if (m_dicComposeTable.TryGetValue(_menu.TableId, out _itemList)) { { var _list6 = _itemList; var _listCount6 = _list6.Count; var select = -1; ComposeMenuDataModel _subMenuRef = null; for (var _i6 = 0; _i6 < _listCount6; ++_i6) { var _record = _list6[_i6]; { var _lv = -1; if (_level < _record.ComposeOpenLevel) { _lv = _record.ComposeOpenLevel; } else { _lv = -1; } if (!BitFlag.GetLow(_record.SortByCareer, _roleId)) { continue; } var _subMenu = new ComposeMenuDataModel(); _subMenu.PermitLevel = _lv; if ((DataModel.ShowId == -1 && _index == 0) || DataModel.ShowId == _record.Id) { select = _record.Id; SettingsChooseIndex(_record.Id, _subMenu); _subMenu.IsOpen = 1; } else { _subMenu.IsOpen = 0; if (_subMenuRef == null) { _subMenuRef = _subMenu; } } _index++; _subMenu.Type = 1; _subMenu.TableId = _record.Id; _subMenu.ItemId = Table.GetItemCompose(_record.Id).ComposeView; _list.Add(_subMenu); } } if (select == -1 && _subMenuRef != null) { SettingsChooseIndex(_subMenuRef.TableId, _subMenuRef); _subMenuRef.IsOpen = 1; } } } } } } } DataModel.MenuDatas = new ObservableCollection <ComposeMenuDataModel>(_list); }