Exemple #1
0
 static BiomeLoader()
 {
     ComponentTypeRegistory = new ComponentTypeRegistory();
     NoiseHelper.SetTypeDefinitionNames(ComponentTypeRegistory);
     // 利用可能な実体の型を全て登録しておく。
     ComponentTypeRegistory.SetTypeDefinitionName(typeof(DefaultBiome));
     ComponentTypeRegistory.SetTypeDefinitionName(typeof(DefaultBiome.Range));
 }
 static ChunkProcedureLoader()
 {
     ComponentTypeRegistory = new ComponentTypeRegistory();
     // 利用可能な実体の型を全て登録しておく。
     NoiseHelper.SetTypeDefinitionNames(ComponentTypeRegistory);
     ComponentTypeRegistory.SetTypeDefinitionName(typeof(FlatTerrainProcedure));
     ComponentTypeRegistory.SetTypeDefinitionName(typeof(DefaultTerrainProcedure));
 }
Exemple #3
0
 static BiomeManagerLoader()
 {
     ComponentTypeRegistory = new ComponentTypeRegistory();
     // 利用可能な実体の型を全て登録しておく。
     ComponentTypeRegistory.SetTypeDefinitionName(typeof(SingleBiomeManager));
 }
Exemple #4
0
        static void Main(string[] args)
        {
            //================================================================
            //
            // Shared ComponentTypeRegistory
            //

            var typeRegistory = new ComponentTypeRegistory();

            typeRegistory.SetTypeDefinitionName(typeof(SCurve5));
            typeRegistory.SetTypeDefinitionName(typeof(Perlin));
            typeRegistory.SetTypeDefinitionName(typeof(SumFractal));
            typeRegistory.SetTypeDefinitionName(typeof(ScaleBias));

            //================================================================
            //
            // ComponentInfoManager
            //

            var componentInfoManager = new ComponentInfoManager(typeRegistory);

            //================================================================
            //
            // ComponentBundleBuilder
            //

            var myNoise = new ScaleBias
            {
                Scale  = 0.5f,
                Bias   = 0.5f,
                Source = new SumFractal
                {
                    Source = new Perlin
                    {
                        Seed      = 300,
                        FadeCurve = new SCurve5()
                    }
                }
            };

            var builder = new ComponentBundleBuilder(componentInfoManager);

            builder.Add("scaleBias", myNoise);

            //================================================================
            //
            // Serialization
            //

            ComponentBundleDefinition definition;

            builder.BuildDefinition(out definition);

            var xmlSerializer = new XmlSerializerAdapter(typeof(ComponentBundleDefinition));

            xmlSerializer.WriterSettings.Indent             = true;
            xmlSerializer.WriterSettings.OmitXmlDeclaration = true;

            var resource = FileResourceLoader.Instance.LoadResource("file:///" + Directory.GetCurrentDirectory() + "/Noise.xml");

            using (var stream = resource.Create())
            {
                xmlSerializer.Serialize(stream, definition);
            }

            //================================================================
            //
            // Deserialization
            //

            ComponentBundleDefinition deserializedDefinition;

            using (var stream = resource.Open())
            {
                deserializedDefinition = (ComponentBundleDefinition)xmlSerializer.Deserialize(stream, null);
            }

            //================================================================
            //
            // Exit
            //

            Console.WriteLine("Press Enter to exit.");
            Console.ReadLine();
        }
 static RegionLoader()
 {
     ComponentTypeRegistory = new ComponentTypeRegistory();
     ComponentTypeRegistory.SetTypeDefinitionName(typeof(FlatTerrainProcedure), "FlatTerrain");
 }
        public static void SetTypeDefinitionNames(ComponentTypeRegistory typeRegistory)
        {
            if (typeRegistory == null)
            {
                throw new ArgumentNullException("typeRegistory");
            }

            // Face curves.
            typeRegistory.SetTypeDefinitionName(typeof(NoFadeCurve));
            typeRegistory.SetTypeDefinitionName(typeof(SCurve3));
            typeRegistory.SetTypeDefinitionName(typeof(SCurve5));

            // Gradient noises.
            typeRegistory.SetTypeDefinitionName(typeof(Perlin));
            typeRegistory.SetTypeDefinitionName(typeof(ClassicPerlin));
            typeRegistory.SetTypeDefinitionName(typeof(Simplex));

            // Perlin fractal function.
            typeRegistory.SetTypeDefinitionName(typeof(PerlinFractal));

            // Musgrave fractal functions.
            typeRegistory.SetTypeDefinitionName(typeof(Heterofractal));
            typeRegistory.SetTypeDefinitionName(typeof(HybridMultifractal));
            typeRegistory.SetTypeDefinitionName(typeof(Multifractal));
            typeRegistory.SetTypeDefinitionName(typeof(RidgedMultifractal));
            typeRegistory.SetTypeDefinitionName(typeof(SinFractal));
            typeRegistory.SetTypeDefinitionName(typeof(SumFractal));

            // Other fractal functions.
            typeRegistory.SetTypeDefinitionName(typeof(Billow));

            // Utility.
            typeRegistory.SetTypeDefinitionName(typeof(Const));

            // Controllers.
            typeRegistory.SetTypeDefinitionName(typeof(Add));
            typeRegistory.SetTypeDefinitionName(typeof(Cache));
            typeRegistory.SetTypeDefinitionName(typeof(Const));
            typeRegistory.SetTypeDefinitionName(typeof(Displace));
            typeRegistory.SetTypeDefinitionName(typeof(Multiply));
            typeRegistory.SetTypeDefinitionName(typeof(ScaleBias));
            typeRegistory.SetTypeDefinitionName(typeof(ScalePoint));
            typeRegistory.SetTypeDefinitionName(typeof(Select));

            // Custom controllers.
            typeRegistory.SetTypeDefinitionName(typeof(TerrainDensityTest));
        }