public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader) { System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader)); this.ShaderTextureStateMiscStateComponentSignFlags = ((ComponentSignFlags)(binaryReader.ReadInt16())); this.fieldpad = binaryReader.ReadBytes(2); this.BorderColor = binaryReader.ReadColourA1R1G1B1(); return(pointerQueue); }
internal ShaderTextureStateMiscStateBlockBase(BinaryReader binaryReader) { this.componentSignFlags = (ComponentSignFlags)binaryReader.ReadInt16(); this.invalidName_ = binaryReader.ReadBytes(2); this.borderColor = binaryReader.ReadColourA1R1G1B1(); }