Exemple #1
0
 public override System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> ReadFields(System.IO.BinaryReader binaryReader)
 {
     System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer> pointerQueue = new System.Collections.Generic.Queue <Moonfish.Tags.BlamPointer>(base.ReadFields(binaryReader));
     this.ShaderTextureStateMiscStateComponentSignFlags = ((ComponentSignFlags)(binaryReader.ReadInt16()));
     this.fieldpad    = binaryReader.ReadBytes(2);
     this.BorderColor = binaryReader.ReadColourA1R1G1B1();
     return(pointerQueue);
 }
 internal ShaderTextureStateMiscStateBlockBase(BinaryReader binaryReader)
 {
     this.componentSignFlags = (ComponentSignFlags)binaryReader.ReadInt16();
     this.invalidName_       = binaryReader.ReadBytes(2);
     this.borderColor        = binaryReader.ReadColourA1R1G1B1();
 }