protected void ShouldDrawProperties(MeshBuilder mb) { GUILayout.BeginHorizontal(); if (GUILayout.Button("Atlas", "DropDown", GUILayout.Width(76f))) { ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } SerializedProperty atlas = serializedObject.FindProperty("mAtlas"); EditorGUILayout.PropertyField(atlas, new GUIContent(""), GUILayout.MinWidth(20f)); //mb.mAtlas = (UIAtlas)EditorGUILayout.ObjectField( "", mb.mAtlas, typeof(UIAtlas), true, GUILayout.MinWidth(20f) ); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Sprite", "DropDown", GUILayout.Width(76f))) { NGUISettings.atlas = mb.mAtlas; NGUISettings.selectedSprite = mb.mSpriteName; SpriteSelector.Show(SelectSprite); } GUILayout.Label(mb.mSpriteName, "HelpBox", GUILayout.Height(18f)); GUILayout.Space(18f); GUILayout.EndHorizontal(); SerializedProperty sp = serializedObject.FindProperty("_Size"); EditorGUILayout.PropertyField(sp); }
//绘制窗口时调用 void OnGUI() { GUILayout.Space(20f); GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } GUILayout.Label(UIATLAS_NAME, "HelpBox", GUILayout.Height(18f)); //GUILayout.Label(atlasName, GUILayout.MinHeight(30f)); GUILayout.EndHorizontal(); GUILayout.Space(12f); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (GUILayout.Button("开始", GUILayout.MinHeight(20f), GUILayout.MaxWidth(100f))) { if (UIATLAS_NAME == "") { this.ShowNotification(new GUIContent("no select Atlas!")); } NGUIDepthManager.Show(selectTarget, UIATLAS_NAME); Close(); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.Space(6f); }
void DrawAtlas() { if (NGUIEditorTools.DrawHeader("Atlas")) { NGUIEditorTools.BeginContents(); GUILayout.BeginHorizontal(); { if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } NGUIEditorTools.DrawProperty("", serializedObject, "atlas"); } GUILayout.EndHorizontal(); NGUIEditorTools.DrawPaddedSpriteField("Background", mList.atlas, mList.backgroundSprite, OnBackground); NGUIEditorTools.DrawPaddedSpriteField("Highlight", mList.atlas, mList.highlightSprite, OnHighlight); EditorGUILayout.Space(); NGUIEditorTools.DrawProperty("Background", serializedObject, "backgroundColor"); NGUIEditorTools.DrawProperty("Highlight", serializedObject, "highlightColor"); NGUIEditorTools.DrawProperty("Animated", serializedObject, "isAnimated"); NGUIEditorTools.EndContents(); } }
private void DrawReplaceToolBar() { GUI.backgroundColor = Color.white; GUI.Box(replaceAtalsRect, ""); GUILayout.BeginArea(replaceAtalsRect); GUILayout.BeginHorizontal(); originAtlas = (UIAtlas)EditorGUILayout.ObjectField("被替换图集", originAtlas, typeof(UIAtlas), true); if (NGUIEditorTools.DrawPrefixButton("选择Atlas", GUILayout.Width(200))) { isSelectOriginAtlas = true; ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); targetAtlas = (UIAtlas)EditorGUILayout.ObjectField("目标图集", targetAtlas, typeof(UIAtlas), true); if (NGUIEditorTools.DrawPrefixButton("选择Atlas", GUILayout.Width(200))) { isSelectTargetAtlas = true; ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } GUILayout.EndHorizontal(); GUILayout.EndArea(); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); NGraphUtils.DrawSeparator(); UINgraph pGraph = (UINgraph)target; GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Font")) { if (mType == UILabelInspector.FontType.NGUI) { ComponentSelector.Show <UIFont>(OnBitmapFont); } else { ComponentSelector.Show <Font>(OnDynamicFont); } } #if DYNAMIC_FONT GUI.changed = false; if (mType == UILabelInspector.FontType.Unity) { Font fnt = (Font)EditorGUILayout.ObjectField(pGraph.AxisLabelDynamicFont, typeof(Font), false, GUILayout.Width(140f)); if (fnt != pGraph.AxisLabelDynamicFont) { UndoableAction <UINgraph>(gr => gr.AxisLabelDynamicFont = fnt); } } else { UIFont fnt = (UIFont)EditorGUILayout.ObjectField(pGraph.AxisLabelBitmapFont, typeof(UIFont), false, GUILayout.Width(140f)); if (fnt != pGraph.AxisLabelBitmapFont) { UndoableAction <UINgraph>(gr => gr.AxisLabelBitmapFont = fnt); } } mType = (UILabelInspector.FontType)EditorGUILayout.EnumPopup(mType, GUILayout.Width(62f)); #else UIFont fnt = (UIFont)EditorGUILayout.ObjectField(pGraph.AxisLabelBitmapFont, typeof(UIFont), false, GUILayout.Width(140f)); if (fnt != pGraph.AxisLabelBitmapFont) { UndoableAction <UINgraph>(gr => gr.AxisLabelBitmapFont = fnt); } mType = UILabelInspector.FontType.NGUI; #endif GUILayout.Label("size", GUILayout.Width(30f)); EditorGUI.BeginDisabledGroup(mType == UILabelInspector.FontType.NGUI); int i = EditorGUILayout.IntField(pGraph.fontSize, GUILayout.Width(30f)); if (i != pGraph.fontSize) { UndoableAction <UINgraph>(gr => gr.fontSize = i); } EditorGUI.EndDisabledGroup(); GUILayout.Label("font used by the labels"); GUILayout.EndHorizontal(); }
/// <summary> /// Draw the atlas and sprite selection fields. /// </summary> protected override bool ShouldDrawProperties() { GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } SerializedProperty atlas = NGUIEditorTools.DrawProperty("", serializedObject, "mAtlas", GUILayout.MinWidth(20f)); if (GUILayout.Button("Edit", GUILayout.Width(40f))) { if (atlas != null) { UIAtlas atl = atlas.objectReferenceValue as UIAtlas; NGUISettings.atlas = atl; NGUIEditorTools.Select(atl.gameObject); } } GUILayout.EndHorizontal(); SerializedProperty sp = serializedObject.FindProperty("mSpriteName"); NGUIEditorTools.DrawAdvancedSpriteField(atlas.objectReferenceValue as UIAtlas, sp.stringValue, SelectSprite, false); return(true); }
public override void OnInspectorGUI() { effect = target as MeshEffect; EditorGUI.BeginChangeCheck(); DrawDefaultInspector(); GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } SerializedProperty atlas = NGUIEditorTools.DrawProperty("", serializedObject, "mAtlas", GUILayout.MinWidth(20f)); if (GUILayout.Button("Edit", GUILayout.Width(40f))) { if (atlas != null) { UIAtlas atl = atlas.objectReferenceValue as UIAtlas; NGUISettings.atlas = atl; NGUIEditorTools.Select(atl.gameObject); } } GUILayout.EndHorizontal(); SerializedProperty sp = serializedObject.FindProperty("mSpriteName"); NGUIEditorTools.DrawAdvancedSpriteField(atlas.objectReferenceValue as UIAtlas, sp.stringValue, SelectSprite, false); }
public override void OnInspectorGUI() { richText4Chat = target as UIRichText4Chat; GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Face Atlas")) { ComponentSelector.Show <UIAtlas> (OnSelectAtlas); } SerializedProperty atlas = NGUIEditorTools.DrawProperty("", serializedObject, "faceAtlas", GUILayout.MinWidth(20f)); if (atlas != null) { UIAtlas atl = atlas.objectReferenceValue as UIAtlas; if (atl != richText4Chat.faceAtlas) { Debug.Log(atl.name); richText4Chat.faceAtlas = atl; richText4Chat.atlasName = atl.name; } } if (GUILayout.Button("Edit", GUILayout.Width(40f))) { if (atlas != null) { UIAtlas atl = atlas.objectReferenceValue as UIAtlas; NGUISettings.atlas = atl; NGUIEditorTools.Select(atl.gameObject); } } GUILayout.EndHorizontal(); DrawDefaultInspector(); }
/// <summary> /// Draw the atlas and sprite selection fields. /// </summary> protected override bool ShouldDrawProperties() { var atlasProp = serializedObject.FindProperty("mAtlas"); var obj = atlasProp.objectReferenceValue; var atlas = obj as INGUIAtlas; GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show(atlas, OnSelectAtlas); } atlasProp = NGUIEditorTools.DrawProperty("", serializedObject, "mAtlas", GUILayout.MinWidth(20f)); if (GUILayout.Button("Edit", GUILayout.Width(40f)) && atlas != null) { NGUISettings.atlas = atlas; NGUIEditorTools.Select(atlas as Object); } // Legacy atlas support if (atlasProp.objectReferenceValue != null && atlasProp.objectReferenceValue is GameObject) { atlasProp.objectReferenceValue = (atlasProp.objectReferenceValue as GameObject).GetComponent <UIAtlas>(); } GUILayout.EndHorizontal(); var sp = serializedObject.FindProperty("mSpriteName"); NGUIEditorTools.DrawAdvancedSpriteField(atlas, sp.stringValue, SelectSprite, false); NGUIEditorTools.DrawProperty("Material", serializedObject, "mMat"); return(true); }
/// <summary> /// Draw the atlas and sprite selection fields. /// </summary> protected virtual bool ShouldDrawProperties() { GUILayout.BeginHorizontal(); if (UGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UGUIAtlas>(OnSelectAtlas); } SerializedProperty atlas = UGUIEditorTools.DrawProperty("", serializedObject, "mAtlas", GUILayout.MinWidth(20f)); if (GUILayout.Button("Edit", GUILayout.Width(40f))) { if (atlas != null) { UGUIAtlas atl = atlas.objectReferenceValue as UGUIAtlas; UGUISettings.atlas = atl; UGUIEditorTools.Select(atl.gameObject); } } GUILayout.EndHorizontal(); UGUISprite uguiSprite = target as UGUISprite; string spriteName = uguiSprite.sprite == null ? "" : uguiSprite.sprite.name; UGUIEditorTools.DrawAdvancedSpriteField(atlas.objectReferenceValue as UGUIAtlas, spriteName, SelectSprite, true); return(true); }
/// <summary> /// Should we draw the widget's custom properties? /// </summary> protected override bool ShouldDrawProperties() { GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <NGUIAtlas>(OnSelectAtlas); } var atlas = NGUIEditorTools.DrawProperty("", serializedObject, "mAtlas", GUILayout.MinWidth(20f)); if (GUILayout.Button("Edit", GUILayout.Width(40f))) { if (atlas != null) { var obj = atlas.objectReferenceValue; NGUISettings.atlas = obj as INGUIAtlas; if (obj != null) { NGUIEditorTools.Select(obj); } } } GUILayout.EndHorizontal(); NGUIEditorTools.DrawProperty("Material", serializedObject, "mMat"); return(true); }
/// <summary> /// Draw the atlas and sprite selection fields. /// </summary> protected override bool ShouldDrawProperties() { GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } SerializedProperty atlas = NGUIEditorTools.DrawProperty("", serializedObject, "mAtlas", GUILayout.MinWidth(20f)); if (GUILayout.Button("Edit", GUILayout.Width(40f))) { if (atlas != null) { UIAtlas atl = atlas.objectReferenceValue as UIAtlas; NGUISettings.atlas = atl; if (atl != null) { NGUIEditorTools.Select(atl.gameObject); } } } GUILayout.EndHorizontal(); SerializedProperty sp = serializedObject.FindProperty("mSpriteName"); NGUIEditorTools.DrawAdvancedSpriteField(atlas.objectReferenceValue as UIAtlas, sp.stringValue, SelectSprite, false); //change by zhehua //NGUIEditorTools.DrawProperty("Material", serializedObject, "mMat"); if (atlas != null) { UIAtlas atl = atlas.objectReferenceValue as UIAtlas; if (atl != null) { if (atl.spriteMaterial != null) { EditorGUILayout.LabelField("Sprite Material Name : " + atl.spriteMaterial.name, GUILayout.MinWidth(100f)); } int effectMatDicCount = (atl.effectMatDic == null) ? 0 : atl.effectMatDic.Count; EditorGUILayout.LabelField("Effect Material Count : " + effectMatDicCount, GUILayout.MinWidth(100f)); if (effectMatDicCount > 0) { foreach (string key in atl.effectMatDic.Keys) { if (atl.effectMatDic[key] == null) { atl.DestroyAllEffectMaterials(); break; } EditorGUILayout.LabelField(" " + atl.effectMatDic[key].name, GUILayout.MinWidth(100f)); } } } } return(true); }
public void Show() { this.gameObject.SetActive(true); bodySelector.Show(fadeTime); foreach (ComponentSelector s in selectors) { s.Show(fadeTime); } back.DOFade(1f, fadeTime); createButton.image.DOFade(1f, fadeTime); isShow = true; }
public override void OnInspectorGUI() { serializedObject.Update(); hud = target as HUDText; EditorGUILayout.BeginHorizontal(); { if (NGUIEditorTools.DrawPrefixButton("Font", GUILayout.Width(64f))) { ComponentSelector.Show <UIFont> (OnNGUIFont); } NGUIEditorTools.DrawProperty("Font Name", serializedObject, "fontName"); // add by chenbin } EditorGUILayout.EndHorizontal(); base.OnInspectorGUI(); }
/// <summary> /// Draw the atlas and sprite selection fields. /// </summary> protected override bool ShouldDrawProperties() { var atlasProp = serializedObject.FindProperty("mAtlas"); var obj = atlasProp.objectReferenceValue; var atlas = obj as INGUIAtlas; GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show(atlas, OnSelectAtlas); } atlasProp = NGUIEditorTools.DrawProperty("", serializedObject, "mAtlas", GUILayout.MinWidth(20f)); if (GUILayout.Button("Edit", GUILayout.Width(40f)) && atlas != null) { NGUISettings.atlas = atlas; NGUIEditorTools.Select(atlas as Object); } // Legacy atlas support if (atlasProp.objectReferenceValue != null && atlasProp.objectReferenceValue is GameObject) { atlasProp.objectReferenceValue = (atlasProp.objectReferenceValue as GameObject).GetComponent <UIAtlas>(); } GUILayout.EndHorizontal(); var sp = serializedObject.FindProperty("mSpriteName"); NGUIEditorTools.DrawAdvancedSpriteField(atlas, sp.stringValue, SelectSprite, false); NGUIEditorTools.DrawProperty("Material", serializedObject, "mMat"); SerializedProperty fa = serializedObject.FindProperty("mFixedAspect"); bool before = fa.boolValue; NGUIEditorTools.DrawProperty("Fixed Aspect", fa); if (fa.boolValue != before) { (target as UIWidget).drawRegion = new Vector4(0f, 0f, 1f, 1f); } if (fa.boolValue) { EditorGUILayout.HelpBox("Note that Fixed Aspect mode is not compatible with Draw Region modifications done by sliders and progress bars.", MessageType.Info); } return(true); }
void DrawArrowSprites() { NGUIEditorTools.SetLabelWidth(80f); if (NGUIEditorTools.DrawHeader("Arrow Layout")) { NGUIEditorTools.BeginContents(); NGUIEditorTools.DrawProperty("Arrow Sprite", serializedObject, "arrowElement"); if (mList.arrowElement != null) { EditorGUILayout.Space(); SerializedObject obj = new SerializedObject(mList.arrowElement); obj.Update(); GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(OnSelectArrowAtlas); } SerializedProperty atlas = NGUIEditorTools.DrawProperty("", obj, "mAtlas", GUILayout.MinWidth(20f)); GUILayout.EndHorizontal(); if (mList.arrowElement.atlas != null) { EditorGUILayout.Space(); NGUIEditorTools.DrawSpriteField("Closed", obj, atlas, obj.FindProperty("mSpriteName"), true); NGUIEditorTools.DrawSpriteField("Closed Hover", serializedObject, atlas, serializedObject.FindProperty("arrowClosedHoverSprite"), true); EditorGUILayout.Space(); NGUIEditorTools.DrawSpriteField("Opened", serializedObject, atlas, serializedObject.FindProperty("arrowOpenedSprite"), true); NGUIEditorTools.DrawSpriteField("Opened Hover", serializedObject, atlas, serializedObject.FindProperty("arrowOpenedHoverSprite"), true); } obj.ApplyModifiedProperties(); } NGUIEditorTools.EndContents(); } }
void DrawAtlas() { if (NGUIEditorTools.DrawHeader("Atlas")) { NGUIEditorTools.BeginContents(); SerializedProperty atlasSp = null; GUILayout.BeginHorizontal(); { if (NGUIEditorTools.DrawPrefixButton("Atlas")) { if (mList.atlas is UIAtlas) { ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } else { ComponentSelector.Show <NGUIAtlas>(OnSelectAtlas); } } atlasSp = NGUIEditorTools.DrawProperty("", serializedObject, "atlas"); } GUILayout.EndHorizontal(); if (atlasSp != null && atlasSp.objectReferenceValue != null) { NGUIEditorTools.DrawPaddedSpriteField("Background", mList.atlas as INGUIAtlas, mList.backgroundSprite, OnBackground); NGUIEditorTools.DrawPaddedSpriteField("Highlight", mList.atlas as INGUIAtlas, mList.highlightSprite, OnHighlight); } else { serializedObject.DrawProperty("background2DSprite", "Background"); serializedObject.DrawProperty("highlight2DSprite", "Highlight"); } EditorGUILayout.Space(); NGUIEditorTools.DrawProperty("Background", serializedObject, "backgroundColor"); NGUIEditorTools.DrawProperty("Highlight", serializedObject, "highlightColor"); NGUIEditorTools.DrawProperty("Overlap", serializedObject, "overlap", GUILayout.Width(110f)); NGUIEditorTools.DrawProperty("Animated", serializedObject, "isAnimated"); NGUIEditorTools.EndContents(); } }
void DrawAtlas() { EditorGUILayout.Space(); ProjectorLight l = target as ProjectorLight; GUILayout.Label("Sprite"); GUILayout.BeginVertical("box"); GUILayout.BeginHorizontal(); if (IFPipelineEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <SpritesAtlas>(OnSelectAtlas); } SerializedProperty atlas = IFPipelineEditorTools.DrawProperty("", serializedObject, "spritesAtlas", GUILayout.MinWidth(20f)); GUILayout.EndHorizontal(); if (atlas != null) { SpritesAtlas atl = atlas.objectReferenceValue as SpritesAtlas; if (atl != null && atl != l.spritesAtlas) { l.spritesAtlas = atl; } GUILayout.Label("Project Sprite"); GUILayout.BeginHorizontal(); SerializedProperty sp = serializedObject.FindProperty("mprojSpriteName"); IFPipelineEditorTools.DrawAdvancedSpriteField(atlas.objectReferenceValue as SpritesAtlas, sp.stringValue, SelectProjSprite, false); GUILayout.EndHorizontal(); GUILayout.Label("Falloff Sprite"); GUILayout.BeginHorizontal(); SerializedProperty spfalloff = serializedObject.FindProperty("mfalloffSpriteName"); IFPipelineEditorTools.DrawAdvancedSpriteField(atlas.objectReferenceValue as SpritesAtlas, spfalloff.stringValue, SelectFalloffSprite, false); GUILayout.EndHorizontal(); } else { l.mprojSpriteName = ""; l.mfalloffSpriteName = ""; l.falloffSpriteData = new SpriteData(); l.projSpriteData = new SpriteData(); Tools.SetDirty(serializedObject.targetObject); } GUILayout.EndVertical(); }
void DrawSelectField() { NGUIEditorTools.SetLabelWidth(100f); if (NGUIEditorTools.DrawHeader("Select Field Layout")) { NGUIEditorTools.BeginContents(); NGUIEditorTools.DrawProperty("Background Sprite", serializedObject, "backgroundElement"); if (mList.backgroundElement != null) { EditorGUILayout.Space(); SerializedObject obj = new SerializedObject(mList.backgroundElement); obj.Update(); GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(OnSelectBackgroundAtlas); } SerializedProperty atlas = NGUIEditorTools.DrawProperty("", obj, "mAtlas", GUILayout.MinWidth(20f)); GUILayout.EndHorizontal(); EditorGUILayout.Space(); NGUIEditorTools.DrawSpriteField("Sprite Normal", obj, atlas, obj.FindProperty("mSpriteName")); NGUIEditorTools.DrawSpriteField("Sprite Focused", serializedObject, atlas, serializedObject.FindProperty("fieldFocusedSprite"), true); EditorGUILayout.Space(); NGUIEditorTools.DrawProperty("Color Normal", obj, "mColor"); NGUIEditorTools.DrawProperty("Color Focused", serializedObject, "fieldFocusedColor"); obj.ApplyModifiedProperties(); } NGUIEditorTools.EndContents(); } }
public override void OnInspectorGUI() { UGUISprite _sprite = target as UGUISprite; //选择图集 if (GUILayout.Button("选择图集", "DropDown", GUILayout.Width(76f))) { ComponentSelector.Show <UGUIAtlas>((_obj) => { _sprite.Atlas = _obj as UGUIAtlas; }); } _sprite.Atlas = EditorGUILayout.ObjectField("图集", _sprite.Atlas, typeof(UGUIAtlas), true) as UGUIAtlas; if (_sprite.Atlas != null) //有图集的情况下,根据name获取图片 { ////选择图集中的图片 //if (GUILayout.Button("选择图集", "DropDown", GUILayout.Width(76f))) //{ // SpriteSelector.Show(_sprite.Atlas, (_obj) => // { // _sprite.sprite = _obj; // }); // Debug.Log("选中了一张图片"); //} if (_sprite.sprite != null) { if (_sprite.Name != _sprite.sprite.name) { _sprite.Name = _sprite.sprite.name; } } else { if (_sprite.Name != "") { _sprite.InitSprite(); } } } EditorGUILayout.LabelField("图片名称:" + _sprite.Name); base.OnInspectorGUI(); }
protected bool ShouldDrawProperties() { GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <AtlasSheet>(OnSelectAtlas); } SerializedProperty atlas = NGUIEditorTools.DrawProperty("", serializedObject, "mAtlas", GUILayout.MinWidth(20f)); if (GUILayout.Button("Rand", GUILayout.Width(40f))) { if (atlas != null && Selection.objects.Length > 0) { AtlasSheet atl = atlas.objectReferenceValue as AtlasSheet; foreach (var sprite_obj in Selection.gameObjects) { AtlasSprite sprite = sprite_obj.GetComponent <AtlasSprite>(); sprite.spriteName = atl.Atlas.spriteList[UnityEngine.Random.Range(0, atl.Atlas.spriteList.Count - 1)].name; } } } if (GUILayout.Button("Edit", GUILayout.Width(40f))) { if (atlas != null) { AtlasSheet atl = atlas.objectReferenceValue as AtlasSheet; NGUISettings.atlas = atl.Atlas; NGUIEditorTools.Select(atl.gameObject); } } GUILayout.EndHorizontal(); SerializedProperty sp = serializedObject.FindProperty("mSpriteName"); NGUIEditorTools.DrawAdvancedSpriteField((atlas.objectReferenceValue as AtlasSheet).Atlas, sp.stringValue, SelectSprite, false); return(true); }
void DrawSelectField() { if (NGUIEditorTools.DrawHeader("Select Field Layout")) { NGUIEditorTools.BeginContents(); GUILayout.BeginHorizontal(); { if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } NGUIEditorTools.DrawProperty("", serializedObject, "atlas"); } GUILayout.EndHorizontal(); NGUIEditorTools.DrawPaddedSpriteField("Field Normal", mList.atlas, mList.fieldNormalSprite, OnFieldNormal); NGUIEditorTools.DrawPaddedSpriteField("Field Focused", mList.atlas, mList.fieldFocusedSprite, OnFieldFocused); EditorGUILayout.Space(); NGUIEditorTools.DrawProperty("Field Normal", serializedObject, "fieldNormalColor"); NGUIEditorTools.DrawProperty("Field Focused", serializedObject, "fieldFocusedColor"); EditorGUILayout.Space(); NGUIEditorTools.DrawProperty("Label Normal", serializedObject, "labelNormalColor"); NGUIEditorTools.DrawProperty("Label Focused", serializedObject, "labelFocusedColor"); EditorGUILayout.Space(); NGUIEditorTools.DrawPaddedSpriteField("Arrow Closed", mList.atlas, mList.arrowClosedSprite, OnArrowClosed); NGUIEditorTools.DrawPaddedSpriteField("Arrow Hover Closed", mList.atlas, mList.arrowClosedHoverSprite, OnArrowHoverClosed); NGUIEditorTools.DrawPaddedSpriteField("Arrow Opened", mList.atlas, mList.arrowOpenedSprite, OnArrowOpened); NGUIEditorTools.DrawPaddedSpriteField("Arrow Hover Opened", mList.atlas, mList.arrowOpenedHoverSprite, OnArrowHoverOpened); NGUIEditorTools.EndContents(); } }
protected override bool ShouldDrawProperties() { if (target == null) { return(false); } GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } EditorGUILayout.ObjectField(mTex.mAtlas, typeof(UIAtlas), GUILayout.Width(100)); GUILayout.EndHorizontal(); SerializedProperty isSharedMaterial = NGUIEditorTools.DrawProperty("isSharedMaterial", serializedObject, "isSharedMaterial", GUILayout.MinWidth(20f)); base.ShouldDrawProperties(); return(true); }
// copy from UISpriteInspector void ShowParticleSprite() { GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(obj => { serializedObject.Update(); SerializedProperty spNew = serializedObject.FindProperty("Atlas"); spNew.objectReferenceValue = obj; serializedObject.ApplyModifiedProperties(); NGUITools.SetDirty(serializedObject.targetObject); NGUISettings.atlas = obj as UIAtlas; }); } SerializedProperty atlas = NGUIEditorTools.DrawProperty("", serializedObject, "Atlas", GUILayout.MinWidth(20f)); if (GUILayout.Button("Edit", GUILayout.Width(40f))) { if (atlas != null) { UIAtlas atl = atlas.objectReferenceValue as UIAtlas; NGUISettings.atlas = atl; NGUIEditorTools.Select(atl.gameObject); } } GUILayout.EndHorizontal(); SerializedProperty sp = serializedObject.FindProperty("SpriteName"); NGUIEditorTools.DrawAdvancedSpriteField(atlas.objectReferenceValue as UIAtlas, sp.stringValue, spriteName => { serializedObject.Update(); SerializedProperty spNew = serializedObject.FindProperty("SpriteName"); spNew.stringValue = spriteName; serializedObject.ApplyModifiedProperties(); NGUITools.SetDirty(serializedObject.targetObject); NGUISettings.selectedSprite = spriteName; }, false); }
// Start is called before the first frame update public override void OnInspectorGUI() { NGUIEditorTools.SetLabelWidth(80f); EditorGUILayout.Space(); serializedObject.Update(); //Atlas GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(OnSelectAtlas); } SerializedProperty atlas = NGUIEditorTools.DrawProperty("", serializedObject, "mAtlas", GUILayout.MinWidth(20f)); if (GUILayout.Button("Edit", GUILayout.Width(40f))) { if (atlas != null) { UIAtlas atl = atlas.objectReferenceValue as UIAtlas; NGUISettings.atlas = atl; NGUIEditorTools.Select(atl.gameObject); } } GUILayout.EndHorizontal(); SerializedProperty sp = serializedObject.FindProperty("mSpriteName"); NGUIEditorTools.DrawAdvancedSpriteField(atlas.objectReferenceValue as UIAtlas, sp.stringValue, SelectSprite, false); if (GUILayout.Button("Refresh")) { var it = target as ParticleSystemExt; it.RefreshParticleSystem(); } serializedObject.ApplyModifiedProperties(); }
void DrawFont() { if (NGUIEditorTools.DrawHeader("Font")) { NGUIEditorTools.BeginContents(); SerializedProperty ttf = null; GUILayout.BeginHorizontal(); { if (NGUIEditorTools.DrawPrefixButton("Font")) { if (mType == FontType.Bitmap) { ComponentSelector.Show <UIFont>(OnBitmapFont); } else { ComponentSelector.Show <Font>(OnDynamicFont, new string[] { ".ttf", ".otf" }); } } #if DYNAMIC_FONT GUI.changed = false; mType = (FontType)EditorGUILayout.EnumPopup(mType, GUILayout.Width(62f)); if (GUI.changed) { GUI.changed = false; if (mType == FontType.Bitmap) { serializedObject.FindProperty("trueTypeFont").objectReferenceValue = null; } else { serializedObject.FindProperty("bitmapFont").objectReferenceValue = null; } } #else mType = FontType.Bitmap; #endif if (mType == FontType.Bitmap) { NGUIEditorTools.DrawProperty("", serializedObject, "bitmapFont", GUILayout.MinWidth(40f)); } else { ttf = NGUIEditorTools.DrawProperty("", serializedObject, "trueTypeFont", GUILayout.MinWidth(40f)); } } GUILayout.EndHorizontal(); if (ttf != null && ttf.objectReferenceValue != null) { GUILayout.BeginHorizontal(); { EditorGUI.BeginDisabledGroup(ttf.hasMultipleDifferentValues); NGUIEditorTools.DrawProperty("Font Size", serializedObject, "fontSize", GUILayout.Width(142f)); NGUIEditorTools.DrawProperty("", serializedObject, "fontStyle", GUILayout.MinWidth(40f)); NGUIEditorTools.DrawPadding(); EditorGUI.EndDisabledGroup(); } GUILayout.EndHorizontal(); } else { NGUIEditorTools.DrawProperty("Font Size", serializedObject, "fontSize", GUILayout.Width(142f)); } NGUIEditorTools.DrawProperty("Text Color", serializedObject, "textColor"); GUILayout.BeginHorizontal(); NGUIEditorTools.SetLabelWidth(66f); EditorGUILayout.PrefixLabel("Padding"); NGUIEditorTools.SetLabelWidth(14f); NGUIEditorTools.DrawProperty("X", serializedObject, "padding.x", GUILayout.MinWidth(30f)); NGUIEditorTools.DrawProperty("Y", serializedObject, "padding.y", GUILayout.MinWidth(30f)); NGUIEditorTools.DrawPadding(); NGUIEditorTools.SetLabelWidth(80f); GUILayout.EndHorizontal(); NGUIEditorTools.EndContents(); } }
/// <summary> /// Draw the label's properties. /// </summary> protected override bool ShouldDrawProperties() { mIsDynamic = false; mHasSymbols = false; mLabel = mWidget as UILabel; GUILayout.BeginHorizontal(); #if DYNAMIC_FONT mFontType = (FontType)EditorGUILayout.EnumPopup(mFontType, "DropDown", GUILayout.Width(74f)); if (NGUIEditorTools.DrawPrefixButton("Font", GUILayout.Width(64f))) #else mFontType = FontType.NGUI; if (NGUIEditorTools.DrawPrefixButton("Font", GUILayout.Width(74f))) #endif { if (mFontType == FontType.NGUI) { var bmf = mLabel.font; if (bmf != null && bmf is UIFont) { ComponentSelector.Show <UIFont>(OnNGUIFont); } else { ComponentSelector.Show <NGUIFont>(OnNGUIFont); } } else { ComponentSelector.Show <Font>(OnUnityFont, new string[] { ".ttf", ".otf" }); } } bool isValid = false; SerializedProperty fnt = null; SerializedProperty ttf = null; GUI.changed = false; if (mFontType == FontType.NGUI) { fnt = NGUIEditorTools.DrawProperty("", serializedObject, "mFont", GUILayout.MinWidth(40f)); // Legacy font support if (fnt.objectReferenceValue != null && fnt.objectReferenceValue is GameObject) { fnt.objectReferenceValue = (fnt.objectReferenceValue as GameObject).GetComponent <UIFont>(); } if (fnt.objectReferenceValue != null) { if (GUI.changed) { serializedObject.FindProperty("mTrueTypeFont").objectReferenceValue = null; } NGUISettings.ambigiousFont = fnt.objectReferenceValue; isValid = true; } } else { ttf = NGUIEditorTools.DrawProperty("", serializedObject, "mTrueTypeFont", GUILayout.MinWidth(40f)); if (ttf.objectReferenceValue != null) { if (GUI.changed) { serializedObject.FindProperty("mFont").objectReferenceValue = null; } NGUISettings.ambigiousFont = ttf.objectReferenceValue; isValid = true; } } GUILayout.EndHorizontal(); #if UNITY_5_6 if (mFontType == FontType.Unity) { EditorGUILayout.HelpBox("Dynamic fonts suffer from issues in Unity itself where your characters may disappear, get garbled, or just not show at times. Use this feature at your own risk.\n\n" + "When you do run into such issues, please submit a Bug Report to Unity via Help -> Report a Bug (as this is will be a Unity bug, not an NGUI one).", MessageType.Warning); } #endif NGUIEditorTools.DrawProperty("Material", serializedObject, "mMat"); EditorGUI.BeginDisabledGroup(!isValid); { var dynFont = (ttf != null) ? ttf.objectReferenceValue as Font : null; var bmFont = (fnt != null) ? fnt.objectReferenceValue : null; var bm = bmFont as INGUIFont; if (bm != null && bm.isDynamic) { dynFont = bm.dynamicFont; mHasSymbols = bm.hasSymbols; bm = null; } if (dynFont != null) { mIsDynamic = true; GUILayout.BeginHorizontal(); { EditorGUI.BeginDisabledGroup((ttf != null) ? ttf.hasMultipleDifferentValues : fnt.hasMultipleDifferentValues); var prop = NGUIEditorTools.DrawProperty("Font Size", serializedObject, "mFontSize", GUILayout.Width(142f)); NGUISettings.fontSize = prop.intValue; prop = NGUIEditorTools.DrawProperty("", serializedObject, "mFontStyle", GUILayout.MinWidth(40f)); NGUISettings.fontStyle = (FontStyle)prop.intValue; if (!serializedObject.isEditingMultipleObjects) { var printed = mLabel.finalFontSize; if (mLabel.overflowMethod == UILabel.Overflow.ShrinkContent && printed != mLabel.fontSize) { EditorGUI.BeginDisabledGroup(true); GUILayout.Label(" Printed: " + printed); EditorGUI.EndDisabledGroup(); } else { NGUIEditorTools.DrawPadding(); } } else { NGUIEditorTools.DrawPadding(); } EditorGUI.EndDisabledGroup(); } GUILayout.EndHorizontal(); } else if (bmFont != null) { GUILayout.BeginHorizontal(); var prop = NGUIEditorTools.DrawProperty("Font Size", serializedObject, "mFontSize", GUILayout.Width(142f)); EditorGUI.BeginDisabledGroup(true); if (!serializedObject.isEditingMultipleObjects) { var printed = mLabel.finalFontSize; var def = mLabel.defaultFontSize; if (mLabel.overflowMethod == UILabel.Overflow.ShrinkContent && printed != mLabel.fontSize) { GUILayout.Label(" Printed: " + printed); } else if (printed != def) { GUILayout.Label(" Default: " + def); } } EditorGUI.EndDisabledGroup(); NGUISettings.fontSize = prop.intValue; GUILayout.EndHorizontal(); } bool ww = GUI.skin.textField.wordWrap; GUI.skin.textField.wordWrap = true; SerializedProperty sp = serializedObject.FindProperty("mText"); if (sp.hasMultipleDifferentValues) { NGUIEditorTools.DrawProperty("", sp, GUILayout.Height(128f)); } else { GUIStyle style = new GUIStyle(EditorStyles.textField); style.wordWrap = true; float height = style.CalcHeight(new GUIContent(sp.stringValue), Screen.width - 100f); bool offset = true; if (height > 90f) { offset = false; height = style.CalcHeight(new GUIContent(sp.stringValue), Screen.width - 20f); } else { GUILayout.BeginHorizontal(); GUILayout.BeginVertical(GUILayout.Width(76f)); GUILayout.Space(3f); GUILayout.Label("Text"); GUILayout.EndVertical(); GUILayout.BeginVertical(); } Rect rect = EditorGUILayout.GetControlRect(GUILayout.Height(height)); GUI.changed = false; string text = EditorGUI.TextArea(rect, sp.stringValue, style); if (GUI.changed) { sp.stringValue = text; } if (offset) { GUILayout.EndVertical(); GUILayout.EndHorizontal(); } } GUI.skin.textField.wordWrap = ww; NGUIEditorTools.DrawPaddedProperty("Modifier", serializedObject, "mModifier"); SerializedProperty ov = NGUIEditorTools.DrawPaddedProperty("Overflow", serializedObject, "mOverflow"); NGUISettings.overflowStyle = (UILabel.Overflow)ov.intValue; if (NGUISettings.overflowStyle == UILabel.Overflow.ClampContent) { NGUIEditorTools.DrawProperty("Use Ellipsis", serializedObject, "mOverflowEllipsis", GUILayout.Width(110f)); } if (NGUISettings.overflowStyle == UILabel.Overflow.ResizeFreely) { GUILayout.BeginHorizontal(); SerializedProperty s = NGUIEditorTools.DrawPaddedProperty("Max Width", serializedObject, "mOverflowWidth"); if (s != null) { if (s.intValue < 0) { s.intValue = 0; } if (s.intValue == 0) { GUILayout.Label("unlimited"); } } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); s = NGUIEditorTools.DrawPaddedProperty("Max Height", serializedObject, "mOverflowHeight"); if (s != null) { if (s.intValue < 0) { s.intValue = 0; } if (s.intValue == 0) { GUILayout.Label("unlimited"); } } GUILayout.EndHorizontal(); } NGUIEditorTools.DrawPaddedProperty("Alignment", serializedObject, "mAlignment"); if (dynFont != null) { NGUIEditorTools.DrawPaddedProperty("Keep crisp", serializedObject, "keepCrispWhenShrunk"); } if (bm != null) { EditorGUI.BeginDisabledGroup(bm.packedFontShader); } else { EditorGUI.BeginDisabledGroup(false); } GUILayout.BeginHorizontal(); SerializedProperty gr = NGUIEditorTools.DrawProperty("Gradient", serializedObject, "mApplyGradient", GUILayout.Width(95f)); EditorGUI.BeginDisabledGroup(!gr.hasMultipleDifferentValues && !gr.boolValue); { NGUIEditorTools.SetLabelWidth(30f); NGUIEditorTools.DrawProperty("Top", serializedObject, "mGradientTop", GUILayout.MinWidth(40f)); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); NGUIEditorTools.SetLabelWidth(50f); GUILayout.Space(79f); NGUIEditorTools.DrawProperty("Bottom", serializedObject, "mGradientBottom", GUILayout.MinWidth(40f)); NGUIEditorTools.SetLabelWidth(80f); } EditorGUI.EndDisabledGroup(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Effect", GUILayout.Width(76f)); sp = NGUIEditorTools.DrawProperty("", serializedObject, "mEffectStyle", GUILayout.MinWidth(16f)); EditorGUI.BeginDisabledGroup(!sp.hasMultipleDifferentValues && !sp.boolValue); { NGUIEditorTools.DrawProperty("", serializedObject, "mEffectColor", GUILayout.MinWidth(10f)); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); { GUILayout.Label(" ", GUILayout.Width(56f)); NGUIEditorTools.SetLabelWidth(20f); NGUIEditorTools.DrawProperty("X", serializedObject, "mEffectDistance.x", GUILayout.MinWidth(40f)); NGUIEditorTools.DrawProperty("Y", serializedObject, "mEffectDistance.y", GUILayout.MinWidth(40f)); NGUIEditorTools.DrawPadding(); NGUIEditorTools.SetLabelWidth(80f); } } EditorGUI.EndDisabledGroup(); GUILayout.EndHorizontal(); EditorGUI.EndDisabledGroup(); sp = NGUIEditorTools.DrawProperty("Float spacing", serializedObject, "mUseFloatSpacing", GUILayout.Width(100f)); if (!sp.boolValue) { GUILayout.BeginHorizontal(); GUILayout.Label("Spacing", GUILayout.Width(56f)); NGUIEditorTools.SetLabelWidth(20f); NGUIEditorTools.DrawProperty("X", serializedObject, "mSpacingX", GUILayout.MinWidth(40f)); NGUIEditorTools.DrawProperty("Y", serializedObject, "mSpacingY", GUILayout.MinWidth(40f)); NGUIEditorTools.DrawPadding(); NGUIEditorTools.SetLabelWidth(80f); GUILayout.EndHorizontal(); } else { GUILayout.BeginHorizontal(); GUILayout.Label("Spacing", GUILayout.Width(56f)); NGUIEditorTools.SetLabelWidth(20f); NGUIEditorTools.DrawProperty("X", serializedObject, "mFloatSpacingX", GUILayout.MinWidth(40f)); NGUIEditorTools.DrawProperty("Y", serializedObject, "mFloatSpacingY", GUILayout.MinWidth(40f)); NGUIEditorTools.DrawPadding(); NGUIEditorTools.SetLabelWidth(80f); GUILayout.EndHorizontal(); } NGUIEditorTools.DrawProperty("Max Lines", serializedObject, "mMaxLineCount", GUILayout.Width(110f)); GUILayout.BeginHorizontal(); sp = NGUIEditorTools.DrawProperty("BBCode", serializedObject, "mEncoding", GUILayout.Width(100f)); EditorGUI.BeginDisabledGroup(!mHasSymbols || !sp.boolValue); NGUIEditorTools.SetLabelWidth(60f); NGUIEditorTools.DrawPaddedProperty("Symbols", serializedObject, "mSymbols"); NGUIEditorTools.SetLabelWidth(80f); EditorGUI.EndDisabledGroup(); GUILayout.EndHorizontal(); } EditorGUI.EndDisabledGroup(); return(isValid); }
/// <summary> /// Draw the label's properties. /// </summary> protected override bool ShouldDrawProperties() { mLabel = mWidget as UILabel; GUILayout.BeginHorizontal(); #if DYNAMIC_FONT mFontType = (FontType)EditorGUILayout.EnumPopup(mFontType, "DropDown", GUILayout.Width(74f)); if (NGUIEditorTools.DrawPrefixButton("Font", GUILayout.Width(64f))) #else mFontType = FontType.NGUI; if (NGUIEditorTools.DrawPrefixButton("Font", GUILayout.Width(74f))) #endif { if (mFontType == FontType.NGUI) { ComponentSelector.Show <UIFont>(OnNGUIFont); } else { ComponentSelector.Show <Font>(OnUnityFont, new string[] { ".ttf", ".otf" }); } } bool isValid = false; SerializedProperty fnt = null; SerializedProperty ttf = null; if (mFontType == FontType.NGUI) { fnt = NGUIEditorTools.DrawProperty("", serializedObject, "mFont", GUILayout.MinWidth(40f)); if (fnt.objectReferenceValue != null) { NGUISettings.ambigiousFont = fnt.objectReferenceValue; isValid = true; } } else { ttf = NGUIEditorTools.DrawProperty("", serializedObject, "mTrueTypeFont", GUILayout.MinWidth(40f)); if (ttf.objectReferenceValue != null) { NGUISettings.ambigiousFont = ttf.objectReferenceValue; isValid = true; } } GUILayout.EndHorizontal(); EditorGUI.BeginDisabledGroup(!isValid); { UIFont uiFont = (fnt != null) ? fnt.objectReferenceValue as UIFont : null; Font dynFont = (ttf != null) ? ttf.objectReferenceValue as Font : null; if (uiFont != null && uiFont.isDynamic) { dynFont = uiFont.dynamicFont; uiFont = null; } if (dynFont != null) { GUILayout.BeginHorizontal(); { EditorGUI.BeginDisabledGroup((ttf != null) ? ttf.hasMultipleDifferentValues : fnt.hasMultipleDifferentValues); SerializedProperty prop = NGUIEditorTools.DrawProperty("Font Size", serializedObject, "mFontSize", GUILayout.Width(142f)); NGUISettings.fontSize = prop.intValue; prop = NGUIEditorTools.DrawProperty("", serializedObject, "mFontStyle", GUILayout.MinWidth(40f)); NGUISettings.fontStyle = (FontStyle)prop.intValue; NGUIEditorTools.DrawPadding(); EditorGUI.EndDisabledGroup(); } GUILayout.EndHorizontal(); NGUIEditorTools.DrawProperty("Material", serializedObject, "mMaterial"); } else if (uiFont != null) { GUILayout.BeginHorizontal(); SerializedProperty prop = NGUIEditorTools.DrawProperty("Font Size", serializedObject, "mFontSize", GUILayout.Width(142f)); EditorGUI.BeginDisabledGroup(true); if (!serializedObject.isEditingMultipleObjects) { GUILayout.Label(" Default: " + mLabel.defaultFontSize); } EditorGUI.EndDisabledGroup(); NGUISettings.fontSize = prop.intValue; GUILayout.EndHorizontal(); } bool ww = GUI.skin.textField.wordWrap; GUI.skin.textField.wordWrap = true; SerializedProperty sp = serializedObject.FindProperty("mText"); if (sp.hasMultipleDifferentValues) { NGUIEditorTools.DrawProperty("", sp, GUILayout.Height(128f)); } else { GUIStyle style = new GUIStyle(EditorStyles.textField); style.wordWrap = true; float height = style.CalcHeight(new GUIContent(sp.stringValue), Screen.width - 100f); bool offset = true; if (height > 90f) { offset = false; height = style.CalcHeight(new GUIContent(sp.stringValue), Screen.width - 20f); } else { GUILayout.BeginHorizontal(); GUILayout.BeginVertical(GUILayout.Width(76f)); GUILayout.Space(3f); GUILayout.Label("Text"); GUILayout.EndVertical(); GUILayout.BeginVertical(); } Rect rect = EditorGUILayout.GetControlRect(GUILayout.Height(height)); GUI.changed = false; string text = EditorGUI.TextArea(rect, sp.stringValue, style); if (GUI.changed) { sp.stringValue = text; } if (offset) { GUILayout.EndVertical(); GUILayout.EndHorizontal(); } } GUI.skin.textField.wordWrap = ww; SerializedProperty ov = NGUIEditorTools.DrawPaddedProperty("Overflow", serializedObject, "mOverflow"); NGUISettings.overflowStyle = (UILabel.Overflow)ov.intValue; SerializedProperty ovNumberShowType = NGUIEditorTools.DrawPaddedProperty("NumShowType", serializedObject, "mNumShowType"); NGUISettings.numShowTypeStyle = (UILabel.NumShowType)ovNumberShowType.intValue; NGUIEditorTools.DrawPaddedProperty("Alignment", serializedObject, "mAlignment"); if (dynFont != null) { NGUIEditorTools.DrawPaddedProperty("Keep crisp", serializedObject, "keepCrispWhenShrunk"); } EditorGUI.BeginDisabledGroup(mLabel.bitmapFont != null && mLabel.bitmapFont.packedFontShader); GUILayout.BeginHorizontal(); SerializedProperty gr = NGUIEditorTools.DrawProperty("Gradient", serializedObject, "mApplyGradient", GUILayout.Width(95f)); EditorGUI.BeginDisabledGroup(!gr.hasMultipleDifferentValues && !gr.boolValue); { NGUIEditorTools.SetLabelWidth(30f); NGUIEditorTools.DrawProperty("Top", serializedObject, "mGradientTop", GUILayout.MinWidth(40f)); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); NGUIEditorTools.SetLabelWidth(50f); GUILayout.Space(79f); NGUIEditorTools.DrawProperty("Bottom", serializedObject, "mGradientBottom", GUILayout.MinWidth(40f)); NGUIEditorTools.SetLabelWidth(80f); } EditorGUI.EndDisabledGroup(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Effect", GUILayout.Width(76f)); sp = NGUIEditorTools.DrawProperty("", serializedObject, "mEffectStyle", GUILayout.MinWidth(16f)); EditorGUI.BeginDisabledGroup(!sp.hasMultipleDifferentValues && !sp.boolValue); { NGUIEditorTools.DrawProperty("", serializedObject, "mEffectColor", GUILayout.MinWidth(10f)); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); { GUILayout.Label(" ", GUILayout.Width(56f)); NGUIEditorTools.SetLabelWidth(20f); NGUIEditorTools.DrawProperty("X", serializedObject, "mEffectDistance.x", GUILayout.MinWidth(40f)); NGUIEditorTools.DrawProperty("Y", serializedObject, "mEffectDistance.y", GUILayout.MinWidth(40f)); NGUIEditorTools.DrawPadding(); NGUIEditorTools.SetLabelWidth(80f); } } EditorGUI.EndDisabledGroup(); GUILayout.EndHorizontal(); EditorGUI.EndDisabledGroup(); GUILayout.BeginHorizontal(); GUILayout.Label("Spacing", GUILayout.Width(56f)); NGUIEditorTools.SetLabelWidth(20f); NGUIEditorTools.DrawProperty("X", serializedObject, "mSpacingX", GUILayout.MinWidth(40f)); NGUIEditorTools.DrawProperty("Y", serializedObject, "mSpacingY", GUILayout.MinWidth(40f)); NGUIEditorTools.DrawPadding(); NGUIEditorTools.SetLabelWidth(80f); GUILayout.EndHorizontal(); NGUIEditorTools.DrawProperty("Max Lines", serializedObject, "mMaxLineCount", GUILayout.Width(110f)); GUILayout.BeginHorizontal(); sp = NGUIEditorTools.DrawProperty("BBCode", serializedObject, "mEncoding", GUILayout.Width(100f)); EditorGUI.BeginDisabledGroup(!sp.boolValue || mLabel.bitmapFont == null || !mLabel.bitmapFont.hasSymbols); NGUIEditorTools.SetLabelWidth(60f); NGUIEditorTools.DrawPaddedProperty("Symbols", serializedObject, "mSymbols"); NGUIEditorTools.SetLabelWidth(80f); EditorGUI.EndDisabledGroup(); GUILayout.EndHorizontal(); } EditorGUI.EndDisabledGroup(); return(isValid); }
/// <summary> /// Draw the custom wizard. /// </summary> void OnGUI() { // Load the saved preferences if (!mLoaded) { mLoaded = true; Load(); #if DYNAMIC_FONT Object font = NGUISettings.ambigiousFont; mType = ((font != null) && (font is UIFont)) ? UILabelInspector.FontType.NGUI : UILabelInspector.FontType.Unity; #else mType = UILabelInspector.FontType.NGUI; #endif } NGUIEditorTools.SetLabelWidth(80f); GameObject go = NGUIEditorTools.SelectedRoot(); if (go == null) { GUILayout.Label("You must create a UI first."); if (GUILayout.Button("Open the New UI Wizard")) { EditorWindow.GetWindow <UICreateNewUIWizard>(false, "New UI", true); } } else { GUILayout.Space(4f); GUILayout.BeginHorizontal(); ComponentSelector.Draw <UIAtlas>(NGUISettings.atlas, OnSelectAtlas, false, GUILayout.Width(140f)); GUILayout.Label("Texture atlas used by widgets", GUILayout.Width(10000f)); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Font")) { if (mType == UILabelInspector.FontType.NGUI) { ComponentSelector.Show <UIFont>(OnFont); } else { ComponentSelector.Show <Font>(OnFont, new string[] { ".ttf", ".otf" }); } } #if DYNAMIC_FONT GUI.changed = false; if (mType == UILabelInspector.FontType.Unity) { NGUISettings.ambigiousFont = EditorGUILayout.ObjectField(NGUISettings.ambigiousFont, typeof(Font), false, GUILayout.Width(140f)); } else { NGUISettings.ambigiousFont = EditorGUILayout.ObjectField(NGUISettings.ambigiousFont, typeof(UIFont), false, GUILayout.Width(140f)); } mType = (UILabelInspector.FontType)EditorGUILayout.EnumPopup(mType, GUILayout.Width(62f)); #else NGUISettings.ambigiousFont = EditorGUILayout.ObjectField(NGUISettings.ambigiousFont, typeof(UIFont), false, GUILayout.Width(140f)); #endif GUILayout.Label("size", GUILayout.Width(30f)); EditorGUI.BeginDisabledGroup(mType == UILabelInspector.FontType.NGUI); NGUISettings.fontSize = EditorGUILayout.IntField(NGUISettings.fontSize, GUILayout.Width(30f)); EditorGUI.EndDisabledGroup(); GUILayout.Label("font used by the labels"); GUILayout.EndHorizontal(); NGUIEditorTools.DrawSeparator(); GUILayout.BeginHorizontal(); WidgetType wt = (WidgetType)EditorGUILayout.EnumPopup("Template", mWidgetType, GUILayout.Width(200f)); GUILayout.Space(20f); GUILayout.Label("Select a widget template to use"); GUILayout.EndHorizontal(); if (mWidgetType != wt) { mWidgetType = wt; Save(); } switch (mWidgetType) { case WidgetType.Label: CreateLabel(go); break; case WidgetType.Sprite: CreateSprite(go); break; case WidgetType.Texture: CreateSimpleTexture(go); break; case WidgetType.Button: CreateButton(go); break; case WidgetType.ImageButton: CreateImageButton(go); break; case WidgetType.Toggle: CreateToggle(go); break; case WidgetType.ProgressBar: CreateSlider(go, false); break; case WidgetType.Slider: CreateSlider(go, true); break; case WidgetType.Input: CreateInput(go); break; case WidgetType.PopupList: CreatePopup(go, true); break; case WidgetType.PopupMenu: CreatePopup(go, false); break; case WidgetType.ScrollBar: CreateScrollBar(go); break; } EditorGUILayout.HelpBox("Widget Tool has become far less useful with NGUI 3.0.6. Search the Project view for 'Control', then simply drag & drop one of them into your Scene View.", MessageType.Warning); } }
public override void OnInspectorGUI() { EditorGUIUtility.labelWidth = 100f; mRealm = target as RnMUI_RealmSelect_Realm; serializedObject.Update(); EditorGUILayout.Space(); NGUIEditorTools.DrawProperty("Target", serializedObject, "target"); EditorGUILayout.Space(); NGUIEditorTools.DrawProperty("Is Closed", serializedObject, "isClosed"); NGUIEditorTools.DrawProperty("Status", serializedObject, "currentStatus"); NGUIEditorTools.DrawProperty("Population", serializedObject, "currentPop"); EditorGUILayout.Space(); if (mRealm.target != null) { if (NGUIEditorTools.DrawHeader("Sprites")) { NGUIEditorTools.BeginContents(); EditorGUI.BeginDisabledGroup(serializedObject.isEditingMultipleObjects); { SerializedObject obj = new SerializedObject(mRealm.target); obj.Update(); GUILayout.BeginHorizontal(); if (NGUIEditorTools.DrawPrefixButton("Atlas")) { ComponentSelector.Show <UIAtlas>(OnSelectBackgroundAtlas); } SerializedProperty atlas = NGUIEditorTools.DrawProperty("", obj, "mAtlas", GUILayout.MinWidth(20f)); GUILayout.EndHorizontal(); EditorGUILayout.Space(); NGUIEditorTools.DrawSpriteField("Normal", obj, atlas, obj.FindProperty("mSpriteName")); obj.ApplyModifiedProperties(); NGUIEditorTools.DrawSpriteField("Hovered", serializedObject, atlas, serializedObject.FindProperty("hoverSprite"), true); NGUIEditorTools.DrawSpriteField("Active", serializedObject, atlas, serializedObject.FindProperty("activeSprite"), true); } EditorGUI.EndDisabledGroup(); NGUIEditorTools.EndContents(); } } EditorGUILayout.Space(); NGUIEditorTools.DrawProperty("Chars Label", serializedObject, "charsLabel"); if (NGUIEditorTools.DrawHeader("Name Label")) { NGUIEditorTools.BeginContents(); EditorGUI.BeginDisabledGroup(serializedObject.isEditingMultipleObjects); { NGUIEditorTools.DrawProperty("Label", serializedObject, "nameLabel"); if (mRealm.nameLabel != null) { EditorGUILayout.Space(); SerializedObject obj = new SerializedObject(mRealm.nameLabel); obj.Update(); NGUIEditorTools.DrawProperty("Normal Color", obj, "mColor"); obj.ApplyModifiedProperties(); NGUIEditorTools.DrawProperty("Hover Color", serializedObject, "nameHoverColor"); NGUIEditorTools.DrawProperty("Closed Color", serializedObject, "nameClosedColor"); } } EditorGUI.EndDisabledGroup(); NGUIEditorTools.EndContents(); } if (NGUIEditorTools.DrawHeader("Status Label")) { NGUIEditorTools.BeginContents(); EditorGUI.BeginDisabledGroup(serializedObject.isEditingMultipleObjects); { NGUIEditorTools.DrawProperty("Label", serializedObject, "statusLabel"); if (mRealm.statusLabel != null) { EditorGUILayout.Space(); NGUIEditorTools.DrawProperty("Online Color", serializedObject, "statusOnlineColor"); NGUIEditorTools.DrawProperty("Offline Color", serializedObject, "statusOfflineColor"); } } EditorGUI.EndDisabledGroup(); NGUIEditorTools.EndContents(); } if (NGUIEditorTools.DrawHeader("Population Label")) { NGUIEditorTools.BeginContents(); EditorGUI.BeginDisabledGroup(serializedObject.isEditingMultipleObjects); { NGUIEditorTools.DrawProperty("Label", serializedObject, "populationLabel"); if (mRealm.populationLabel != null) { EditorGUILayout.Space(); NGUIEditorTools.DrawProperty("Low Color", serializedObject, "popLowColor"); NGUIEditorTools.DrawProperty("Medium Color", serializedObject, "popMediumColor"); NGUIEditorTools.DrawProperty("High Color", serializedObject, "popHighColor"); } } EditorGUI.EndDisabledGroup(); NGUIEditorTools.EndContents(); } if (NGUIEditorTools.DrawHeader("Closed Label")) { NGUIEditorTools.BeginContents(); EditorGUI.BeginDisabledGroup(serializedObject.isEditingMultipleObjects); { NGUIEditorTools.DrawProperty("Closed Label", serializedObject, "closedLabel"); if (mRealm.closedLabel != null) { EditorGUILayout.Space(); SerializedObject obj = new SerializedObject(mRealm.closedLabel); obj.Update(); NGUIEditorTools.DrawProperty("Normal Color", obj, "mColor"); obj.ApplyModifiedProperties(); NGUIEditorTools.DrawProperty("Hover Color", serializedObject, "closedHoverColor"); } } EditorGUI.EndDisabledGroup(); NGUIEditorTools.EndContents(); } serializedObject.ApplyModifiedProperties(); }