public ComponentBenchmarks()
        {
            ECSWorld world = new ECSWorld(false);

            cm       = world.ComponentManager;
            entities = new Entity[numEntities];

            for (int i = 0; i < numEntities; i++)
            {
                Entity e = new Entity(i + 1, 0);
                entities[i] = e;
                cm.AddEntity(e, EntityArchetype.Empty);
                cm.AddComponent(e, new TestComponent());
            }
        }