public void AddItem(Component.ItemComponent item) { item.OnGetItem.Subscribe(_ => { _feverModel.RemoveItem(item); }); _feverModel.AddItem(item); }
public ItemGetEntity ( ItemEntity itemEntity, Component.ItemComponent thisItemComponent, string getText, Vector3 getPosition, Enum.SEScene seScene ) { TargetComponent = thisItemComponent; Score = itemEntity.Score; ItemMode = itemEntity.ItemMode; ItemColor = itemEntity.ItemColor; GetText = getText; GetPosition = getPosition; SEScene = seScene; }
public void RemoveItem(Component.ItemComponent item) { _feverScoreItems.Remove(item); _itemCount.Value = _feverScoreItems.Count; }
public void AddItem(Component.ItemComponent item) { _feverScoreItems.Add(item); _itemCount.Value = _feverScoreItems.Count; }