Exemple #1
0
        public static Process console_Run(this API_NUnit nUnitApi, string target, string extraStartupOptions, Action <string> consoleOut)
        {
            if (target.extension(".cs"))
            {
                var assembly = new CompileEngine().compileSourceFile(target);
                if (assembly.isNull())
                {
                    "[API_NUnit][console_Run] failed to compile C# file: {0}".error(target);
                    return(null);
                }
                target = assembly.Location;
            }
            var startUpOptions = "\"{0}\" {1}".format(target ?? "", extraStartupOptions ?? "");

            return(nUnitApi.executeNUnitConsole(startUpOptions, consoleOut));
        }
Exemple #2
0
        public static string compileIntoDll_inFolder(this string fileToCompile, string targetFolder)
        {
            "Compiling file: {0} ".debug(fileToCompile);
            //var fileToCompile = currentFolder.pathCombine(file + ".cs");
            var filenameWithoutExtension = fileToCompile.fileName_WithoutExtension();
            var compiledDll = targetFolder.pathCombine(filenameWithoutExtension + ".dll");
            var mainClass   = "";

            if (fileToCompile.fileExists().isFalse())
            {
                "could not find file to compile: {0}".error(fileToCompile);
            }
            else
            {
                var assembly = new CompileEngine().compileSourceFiles(new List <string> {
                    fileToCompile
                },
                                                                      mainClass,
                                                                      filenameWithoutExtension);
                if (assembly.isNull())
                {
                    "no compiled assembly object created for: {0}".error(fileToCompile);
                }
                else
                {
                    Files.Copy(assembly.Location, compiledDll);
                    "Copied: {0} to {1}".info(assembly.Location, compiledDll);
                    if (compiledDll.fileExists().isFalse())
                    {
                        "compiled file not created in: {0}".error(compiledDll);
                    }
                    else
                    {
                        return(compiledDll);
                    }
                }
            }
            return(null);
        }