Exemple #1
0
        void doAdd_allServerCompensation(string parm)
        {
            string[]         strS = parm.Split(',');
            CompensationInfo ci   = new CompensationInfo();
            var    cache          = new ShareCacheStruct <CompensationInfo>();
            int    index          = (int)cache.GetNextNo();
            byte   type           = byte.Parse(strS[0]);
            string message        = strS[1];
            string ItemInfo       = strS[2]; // 5012*1:5023*4

            //check

            ci.index    = index;
            ci.message  = message;
            ci.ItemInfo = ItemInfo;
            ci.type     = type;

            cache.Add(ci);
        }
Exemple #2
0
        void doCheck_compensation()
        {
            var      persionCache = new PersonalCacheStruct <GameUser>();
            GameUser gu           = persionCache.FindKey(requestPack.UserID.ToString());

            if (null == gu)
            {
                responsePack.errorCode = (byte)Response1004Pack.EnumErrorCode.compensation_not_findUser;
                return;
            }

            var compensationCache          = new ShareCacheStruct <CompensationInfo>();
            List <CompensationInfo> Lstcsi = compensationCache.FindAll((o) => {
                return(gu.CompensationDate < o.CreateDate);
            }, true);

            if (Lstcsi.Count <= 0)
            {
                responsePack.errorCode = (byte)Response1004Pack.EnumErrorCode.no_data01;
                return;
            }
            CompensationInfo csi = Lstcsi[Lstcsi.Count - 1];

            if (null == csi)
            {
                responsePack.errorCode = (byte)Response1004Pack.EnumErrorCode.no_data02;
                return;
            }

            // has got the new Compensation
            gu.ModifyLocked(() => {
                gu.CompensationDate = csi.CreateDate;
            });

            responsePack.errorCode = (byte)Response1004Pack.EnumErrorCode.ok;
            string info = csi.type + "," + csi.CreateDate.ToString() + "," + csi.message + "," + csi.ItemInfo;

            responsePack.extInfo = info;
        }
Exemple #3
0
        private static bool TryCompensateLastCompletedChildActivity(ActivityExecutionContext context, Activity targetActivity, IActivityEventListener <ActivityExecutionStatusChangedEventArgs> statusChangeHandler, bool isimmediateCompensation)
        {
            SortedDictionary <int, CompensationInfo> sortedListOfCompensatableTargets = new SortedDictionary <int, CompensationInfo>();

            if (targetActivity is CompositeActivity)
            {
                if (CollectCompensatableTargetActivities(targetActivity as CompositeActivity, sortedListOfCompensatableTargets, isimmediateCompensation))
                {
                    return(true);
                }
                if (CollectCompensatableActiveContexts(context, targetActivity, sortedListOfCompensatableTargets, isimmediateCompensation))
                {
                    return(true);
                }
                CollectCompensatableCompletedContexts(context, targetActivity, sortedListOfCompensatableTargets, isimmediateCompensation);
                if (sortedListOfCompensatableTargets.Count == 0)
                {
                    CompleteRevokedExecutionContext(targetActivity, context);
                    return(false);
                }
                int?nullable          = targetActivity.GetValue(CompensationHandlingFilter.LastCompensatedOrderIdProperty) as int?;
                int num               = -1;
                CompensationInfo info = null;
                foreach (int num2 in sortedListOfCompensatableTargets.Keys)
                {
                    if (nullable.HasValue)
                    {
                        int?nullable2 = nullable;
                        int num3      = num2;
                        if ((nullable2.GetValueOrDefault() < num3) && nullable2.HasValue)
                        {
                            break;
                        }
                    }
                    info = sortedListOfCompensatableTargets[num2];
                    num  = num2;
                }
                if (info == null)
                {
                    CompleteRevokedExecutionContext(targetActivity, context);
                    return(false);
                }
                targetActivity.SetValue(CompensationHandlingFilter.LastCompensatedOrderIdProperty, num);
                if ((info.TargetActivity != null) && (info.TargetActivity is ICompensatableActivity))
                {
                    info.TargetActivity.RegisterForStatusChange(Activity.StatusChangedEvent, statusChangeHandler);
                    context.CompensateActivity(info.TargetActivity);
                    return(true);
                }
                if ((info.TargetExecutionInfo != null) && (info.TargetExecutionContextManager != null))
                {
                    ActivityExecutionContext context2 = info.TargetExecutionContextManager.DiscardPersistedExecutionContext(info.TargetExecutionInfo);
                    if (context2.Activity is ICompensatableActivity)
                    {
                        context2.Activity.RegisterForStatusChange(Activity.StatusChangedEvent, statusChangeHandler);
                        context2.CompensateActivity(context2.Activity);
                        return(true);
                    }
                    if (context2.Activity is CompositeActivity)
                    {
                        Activity lastCompensatableChild = GetLastCompensatableChild(context2.Activity as CompositeActivity);
                        if (lastCompensatableChild != null)
                        {
                            lastCompensatableChild.RegisterForStatusChange(Activity.StatusChangedEvent, statusChangeHandler);
                            context2.CompensateActivity(lastCompensatableChild);
                            return(true);
                        }
                        return(TryCompensateLastCompletedChildActivity(context2, context2.Activity, statusChangeHandler, false));
                    }
                }
                else if ((info.TargetExecutionContext != null) && (info.TargetExecutionContext.Activity is CompositeActivity))
                {
                    Activity activity = GetLastCompensatableChild(info.TargetExecutionContext.Activity as CompositeActivity);
                    if (activity != null)
                    {
                        activity.RegisterForStatusChange(Activity.StatusChangedEvent, statusChangeHandler);
                        info.TargetExecutionContext.CompensateActivity(activity);
                        return(true);
                    }
                    return(TryCompensateLastCompletedChildActivity(info.TargetExecutionContext, info.TargetExecutionContext.Activity, statusChangeHandler, false));
                }
            }
            return(false);
        }
        private static bool TryCompensateLastCompletedChildActivity(ActivityExecutionContext context, Activity targetActivity, IActivityEventListener <ActivityExecutionStatusChangedEventArgs> statusChangeHandler, bool isimmediateCompensation)
        {
            SortedDictionary <int, CompensationInfo> sortedListOfCompensatableTargets = new SortedDictionary <int, CompensationInfo>();

            if (!(targetActivity is CompositeActivity))
            {
                return(false);
            }

            //Walk through all of the direct children which are compensatable and add them in the sorted order of their completion
            //bail out if any of the compensatable children is currently compensating/faulting or canceling
            if (CollectCompensatableTargetActivities(targetActivity as CompositeActivity, sortedListOfCompensatableTargets, isimmediateCompensation))
            {
                return(true);
            }

            // walk through active contexts that contain compensatable child, add them in the sorted order of the completion
            // this also, walks through the completed contexts which are compensatable and are nested directly within the active contexts and adds them in the order of their completion
            // bail out if any activity is currently compensating/faulting or cancelling
            if (CollectCompensatableActiveContexts(context, targetActivity, sortedListOfCompensatableTargets, isimmediateCompensation))
            {
                return(true);
            }

            // walk through all completed execution contexts which are compensatable and are directly nested under the target activity,
            //and add them to our sorted list
            CollectCompensatableCompletedContexts(context, targetActivity, sortedListOfCompensatableTargets, isimmediateCompensation);

            //if there were no compensatable targets found, bail out
            if (sortedListOfCompensatableTargets.Count == 0)
            {
                CompleteRevokedExecutionContext(targetActivity, context);
                return(false);
            }

            int?lastCompletedOrderId     = targetActivity.GetValue(CompensationHandlingFilter.LastCompensatedOrderIdProperty) as Nullable <int>;
            int nextLastCompletedOrderId = -1;
            //get the last compensatable target - this could be an activity, contextInfo or a Context
            CompensationInfo lastCompensatableTarget = null;

            foreach (int completedOrderId in sortedListOfCompensatableTargets.Keys)
            {
                if (lastCompletedOrderId.HasValue && lastCompletedOrderId < completedOrderId)
                {
                    break;
                }

                lastCompensatableTarget  = sortedListOfCompensatableTargets[completedOrderId];
                nextLastCompletedOrderId = completedOrderId;
            }

            //We are done with compensation on entire branch, now complete execution contexts
            //recursilvely which we might have opened up.
            if (lastCompensatableTarget == null)
            {
                CompleteRevokedExecutionContext(targetActivity, context);
                return(false);
            }

            targetActivity.SetValue(CompensationHandlingFilter.LastCompensatedOrderIdProperty, nextLastCompletedOrderId);

            //the last compensatable target could be an activity
            if (lastCompensatableTarget.TargetActivity != null && lastCompensatableTarget.TargetActivity is ICompensatableActivity)
            {
                lastCompensatableTarget.TargetActivity.RegisterForStatusChange(Activity.StatusChangedEvent, statusChangeHandler);
                context.CompensateActivity(lastCompensatableTarget.TargetActivity);
                return(true);
            } //or get the last compensatable "completed" context
            else if (lastCompensatableTarget.TargetExecutionInfo != null && lastCompensatableTarget.TargetExecutionContextManager != null)
            {
                ActivityExecutionContext revokedExecutionContext = lastCompensatableTarget.TargetExecutionContextManager.DiscardPersistedExecutionContext(lastCompensatableTarget.TargetExecutionInfo);

                //get the "first" compensatable child and compensate it
                if (revokedExecutionContext.Activity is ICompensatableActivity)
                {
                    revokedExecutionContext.Activity.RegisterForStatusChange(Activity.StatusChangedEvent, statusChangeHandler);
                    revokedExecutionContext.CompensateActivity(revokedExecutionContext.Activity);
                    return(true);
                }
                else if (revokedExecutionContext.Activity is CompositeActivity)
                {
                    //get the last compensatable child of the revoked context
                    Activity compensatableChild = GetLastCompensatableChild(revokedExecutionContext.Activity as CompositeActivity);
                    if (compensatableChild != null)
                    {
                        compensatableChild.RegisterForStatusChange(Activity.StatusChangedEvent, statusChangeHandler);
                        revokedExecutionContext.CompensateActivity(compensatableChild);
                        return(true);
                    }
                    else// recursively, walk the context tree and keep revoking the compensatable contexts
                    {
                        return(TryCompensateLastCompletedChildActivity(revokedExecutionContext, revokedExecutionContext.Activity, statusChangeHandler, false));
                    }
                }
            }
            else if (lastCompensatableTarget.TargetExecutionContext != null) //or get the last compensatable "active" context
            {
                if (lastCompensatableTarget.TargetExecutionContext.Activity is CompositeActivity)
                {
                    //get the last compensatable child of the active context
                    Activity compensatableChild = GetLastCompensatableChild(lastCompensatableTarget.TargetExecutionContext.Activity as CompositeActivity);
                    if (compensatableChild != null)
                    {
                        compensatableChild.RegisterForStatusChange(Activity.StatusChangedEvent, statusChangeHandler);
                        lastCompensatableTarget.TargetExecutionContext.CompensateActivity(compensatableChild);
                        return(true);
                    }
                    else // recursively, walk the context tree and keep revoking the compensatable contexts
                    {
                        return(TryCompensateLastCompletedChildActivity(lastCompensatableTarget.TargetExecutionContext, lastCompensatableTarget.TargetExecutionContext.Activity, statusChangeHandler, false));
                    }
                }
            }
            return(false);
        }