public void CyclicCompare_GivenTwoMatchingElementsInTheFirstAndLastPositions_ShouldReturnTrue (List <int> elements) { // Fixture setup var sut = new CompareToCyclicOrdererAdapter <int>(Comparer <int> .Default.Compare); elements = elements.OrderBy(i => i).ToList(); // Exercise system var result = sut.InOrder(elements[0], elements[1], elements[0]); // Verify outcome var failureString = String.Format( "Elements were {0}, {1}, {0}, but cyclic comparer thought them out of order", elements.Select(i => i.ToString()).ToArray()); Assert.True(result, failureString); // Teardown }
public void CyclicCompare_GivenThreeElementsNotInCyclicOrder_ShouldReturnFalse (List <int> elements) { // Fixture setup var sut = new CompareToCyclicOrdererAdapter <int>(Comparer <int> .Default.Compare); elements = elements.OrderBy(i => i).ToList(); // Exercise system var result = sut.InOrder(elements[0], elements[2], elements[1]); // Verify outcome var failureString = String.Format( "Elements were {0}, {2}, {1}, but cyclic comparer thought them in order", elements.Select(i => i.ToString()).ToArray()); Assert.False(result, failureString); // Teardown }