public static CompanionCharacterObject CreateCompanionCharacterObject(CompanionDefinition definition, int x, int y, Direction direction) { //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) if (null == s_instance) { Log.Error("CreateCompanionCharacterObject called while the factory is not ready.", 206, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\FightObjectFactory.cs"); return(null); } if (!FightMap.current.TryGetCellObject(x, y, out CellObject cellObject)) { Log.Error(string.Format("{0} called with an invalid position {1}, {2}.", "CreateCompanionCharacterObject", x, y), 215, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\FightObjectFactory.cs"); return(null); } Transform transform = cellObject.get_transform(); Vector3 position = transform.get_position(); position.y += 0.5f; CompanionCharacterObject component = s_companionCharacterPool.Instantiate(position, Quaternion.get_identity(), transform).GetComponent <CompanionCharacterObject>(); component.InitializeDefinitionAndArea(definition, x, y); component.SetCellObject(cellObject); component.direction = direction; return(component); }
public ReserveCompanionStatus(PlayerStatus ownerPlayer, CompanionDefinition definition, int level) { this.ownerPlayer = ownerPlayer; this.definition = definition; this.level = level; m_currentPlayer = ownerPlayer; }
protected override void Clear() { m_definition = null; SetIllustration(null); SetCost(); SetUsable(IsAvailable(), instant: true, force: true); }
public void Set(ReserveCompanionStatus companion) { ReserveCompanionValueContext reserveCompanionValueContext = companion.CreateValueContext(); m_definition = companion.definition; m_tooltipValueProvider = new FightValueProvider(companion); m_life = m_definition.life.GetValueWithLevel(reserveCompanionValueContext.level); m_movementPoints = m_definition.movementPoints.GetValueWithLevel(reserveCompanionValueContext.level); m_actionValue = ExtractActionValue(m_definition, reserveCompanionValueContext); ApplyIllu(companion.currentPlayer.isLocalPlayer); }
public static CompanionStatus Create(int id, [NotNull] CompanionDefinition definition, int level, PlayerStatus owner, Vector2Int position) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) int id2 = owner.id; int teamId = owner.teamId; int teamIndex = owner.teamIndex; Area area = definition.areaDefinition.ToArea(position); CompanionStatus obj = new CompanionStatus(id, id2, teamId, teamIndex, level) { area = area, definition = definition }; CharacterStatus.InitializeStatus(obj, definition); return(obj); }
private void SetIllustration(CompanionDefinition definition) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) if (!(definition == null)) { AssetReference illustrationReference = definition.illustrationReference; if (illustrationReference.get_hasValue()) { m_companionImage.Setup(definition.illustrationReference, definition.illustrationBundleName); return; } } m_companionImage.Clear(); }
public static IEnumerator CreateCompanionCharacterObject(FightStatus fightStatus, CompanionStatus companionStatus, PlayerStatus ownerStatus, int x, int y, Direction direction) { CompanionDefinition companionDefinition = (CompanionDefinition)companionStatus.definition; if (!(null == companionDefinition)) { CompanionCharacterObject companionCharacterObject = FightObjectFactory.CreateCompanionCharacterObject(companionDefinition, x, y, direction); if (!(null == companionCharacterObject)) { companionStatus.view = companionCharacterObject; yield return(companionCharacterObject.LoadAnimationDefinitions(companionDefinition.defaultSkin.value)); companionCharacterObject.Initialize(fightStatus, ownerStatus, companionStatus); yield return(companionCharacterObject.Spawn()); } } }
public static ITooltipDataProvider Create <T>(T definition, int level) where T : IDefinitionWithTooltip { SpellDefinition spellDefinition = definition as SpellDefinition; if (spellDefinition != null) { return(Create(spellDefinition, level)); } CompanionDefinition companionDefinition = definition as CompanionDefinition; if (companionDefinition != null) { return(Create(companionDefinition, level)); } SummoningDefinition summoningDefinition = definition as SummoningDefinition; if (summoningDefinition != null) { return(Create(summoningDefinition, level)); } WeaponDefinition weaponDefinition = definition as WeaponDefinition; if (weaponDefinition != null) { return(Create(weaponDefinition, level)); } FloorMechanismDefinition floorMechanismDefinition = definition as FloorMechanismDefinition; if (floorMechanismDefinition != null) { return(Create(floorMechanismDefinition, level)); } ObjectMechanismDefinition objectMechanismDefinition = definition as ObjectMechanismDefinition; if (objectMechanismDefinition != null) { return(Create(objectMechanismDefinition, level)); } ReserveDefinition reserveDefinition = definition as ReserveDefinition; if (reserveDefinition != null) { return(Create(reserveDefinition, level)); } throw new ArgumentOutOfRangeException(); }
private static bool HasCompanionValidTargets(PlayerStatus casterStatus, ReserveCompanionStatus companionStatus) { CompanionDefinition definition = companionStatus.definition; if (null == definition) { return(false); } OneCastTargetContext context = new OneCastTargetContext(FightStatus.local, casterStatus.id, DynamicValueHolderType.Companion, definition.get_id(), companionStatus.level, 0); FightMap current = FightMap.current; if (null == current) { return(false); } return(definition.spawnLocation?.EnumerateCoords(context).GetEnumerator().MoveNext() ?? false); }
public static bool StartInvokingCompanion(PlayerStatus casterStatus, ReserveCompanionStatus companionStatus) { if (s_currentCastType != 0) { Log.Error($"Tried to start invoking a companion while current cast type is {s_currentCastType}", 208, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\FightCastManager.cs"); return(false); } CompanionDefinition definition = companionStatus.definition; if (null == definition) { Log.Error("Tried to start invoking a companion without a loaded definition.", 215, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\FightCastManager.cs"); return(false); } OneCastTargetContext castTargetContext = new OneCastTargetContext(FightStatus.local, casterStatus.id, DynamicValueHolderType.Companion, definition.get_id(), companionStatus.level, 0); FightMap current = FightMap.current; if (null != current) { ICoordSelector spawnLocation = definition.spawnLocation; if (spawnLocation == null) { Log.Error("Tried to start invoking a companion that has no spawn location.", 227, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\FightCastManager.cs"); return(false); } FightMap fightMap = current; fightMap.onTargetChanged = (Action <Target?, CellObject>)Delegate.Combine(fightMap.onTargetChanged, new Action <Target?, CellObject>(OnCompanionInvocationLocationChanged)); FightMap fightMap2 = current; fightMap2.onTargetSelected = (Action <Target?>)Delegate.Combine(fightMap2.onTargetSelected, new Action <Target?>(OnCompanionInvocationLocationSelected)); current.SetTargetingPhase(EnumerateCompanionAvailableLocations(spawnLocation, castTargetContext)); } s_currentCastType = CurrentCastType.Companion; s_playerCasting = casterStatus; s_companionBeingInvoked = companionStatus; s_castTargetContext = castTargetContext; ShowCompanionCostsPreview(); return(true); }
protected void SetValue(CompanionDefinition definition, int level) { CompanionDefinition definition2 = m_definition; m_definition = definition; m_level = level; if (definition != definition2) { SetIllustration(definition); SetCost(); SetUsable(IsAvailable(), instant: true, force: true); } if (definition != null) { m_valueProvider = new FightValueProvider(definition, level); m_context = new CompanionDefinitionContext(definition, level); } else { m_valueProvider = null; m_context = null; } }
private static ITooltipDataProvider Create(CompanionDefinition companion, int level) { return(new CharacterTooltipDataProvider <CompanionDefinition>(companion, level)); }
protected override IEnumerator LoadIllu(Action <Sprite, string> loadEndCallback) { CompanionDefinition definition = m_definition; yield return(definition.LoadIllustrationAsync <Sprite>(definition.illustrationBundleName, definition.illustrationReference, loadEndCallback)); }
private static int?ExtractActionValue(CompanionDefinition definition, DynamicValueContext context) { return(definition.actionValue?.GetValueWithLevel(context.level)); }
public static string GetUICharacterResourcesBundleName(CompanionDefinition definition) { return("core/ui/characters/companions"); }