public bool GetCompDevInputButton(CompDevInput compDevInputButton, int playerIndex = 0, ButtonStateType buttonState = ButtonStateType.Down) { if (CompDevInputMap.ContainsKey(compDevInputButton)) { CompDevMappedInput mappedInput = CompDevInputMap[compDevInputButton]; if (PlayerInputMode == InputMode.Keyboard) { if (!mappedInput.IsKeyboardAxis) { return(GetKeyboardButton(mappedInput.KeyboardKeys[playerIndex], buttonState)); } } else if (PlayerInputMode == InputMode.Controller) { if (!mappedInput.IsControllerAxis) { return(GetControllerButton(mappedInput.ControllerInput, playerIndex, buttonState)); } } } return(false); }
public float GetCompDevInputAxis(CompDevInput compDev, int playerIndex = 0) { if (CompDevInputMap.ContainsKey(compDev)) { CompDevMappedInput mappedInput = CompDevInputMap[compDev]; if (PlayerInputMode == InputMode.Keyboard) { if (mappedInput.IsKeyboardAxis) { return(GetKeyboardAxis(mappedInput.KeyboardAxis, playerIndex)); } } else if (PlayerInputMode == InputMode.Controller) { if (mappedInput.IsControllerAxis) { return(GetControllerAxis(mappedInput.ControllerInput, playerIndex)); } } } return(0f); }