private void OnDestroy() { UserInterfacePortManager.ReleaseUtils.Releases(ref mTextures_Preload); UserInterfacePortManager.ReleaseUtils.Releases(ref mParticleSystems_Managed); _uiCommon = null; _clsInputKey = null; _clsTasks = null; _clsArsenal = null; _clsConstruct = null; _clsList = null; logicManager = null; soundManager = null; dialogPopUp = null; asyncObj = null; commonPopup = null; _uiBgPanel = null; Mem.DelAry(ref _deck); Mem.DelAry(ref _ship); Mem.DelAry(ref _allShip); Mem.DelAry(ref dock); UIDrawCall.ReleaseInactive(); }
private void OnDestroy() { UserInterfacePortManager.ReleaseUtils.Releases(ref this.mTextures_Preload, false); UserInterfacePortManager.ReleaseUtils.Releases(ref this.mParticleSystems_Managed); ArsenalTaskManager._uiCommon = null; ArsenalTaskManager._clsInputKey = null; ArsenalTaskManager._clsTasks = null; ArsenalTaskManager._clsArsenal = null; ArsenalTaskManager._clsConstruct = null; ArsenalTaskManager._clsList = null; ArsenalTaskManager.logicManager = null; ArsenalTaskManager.soundManager = null; ArsenalTaskManager.dialogPopUp = null; ArsenalTaskManager.asyncObj = null; ArsenalTaskManager.commonPopup = null; ArsenalTaskManager._uiBgPanel = null; Mem.DelAry <DeckModel>(ref ArsenalTaskManager._deck); Mem.DelAry <ShipModel>(ref ArsenalTaskManager._ship); Mem.DelAry <ShipModel>(ref ArsenalTaskManager._allShip); Mem.DelAry <BuildDockModel>(ref ArsenalTaskManager.dock); UIDrawCall.ReleaseInactive(); }
private void Awake() { Instance = this; Message.GetComponent <UIPanel>().clipping = UIDrawCall.Clipping.None; ((Component)Message.transform.FindChild("p_Background")).GetComponent <UITexture>().mainTexture = (Resources.Load("Textures/Common/AlertMes/txtBG_white") as Texture2D); }
private void Awake() { CommonPopupDialog.Instance = this; this.Message.GetComponent <UIPanel>().clipping = UIDrawCall.Clipping.None; this.Message.get_transform().FindChild("p_Background").GetComponent <UITexture>().mainTexture = (Resources.Load("Textures/Common/AlertMes/txtBG_white") as Texture2D); }