//Get phone volume if running or android or application volume if running on pc
 //(or wanted by user)
 public float GetVolume()
 {
     if (m_bGetVolumeFromPhone && CommonAndroid.IsRunningOnAndroid())
     {
         AndroidJavaObject audioManager = CommonAndroid.GetAndroidAudioManager();
         return(audioManager.Call <int>("getStreamVolume", 3));
     }
     else
     {
         return(AudioListener.volume);
     }
 }
 //set phone or application volume (according if running on android or if user want application volume)
 public void SetVolume(float a_fVolume)
 {
     if (m_bGetVolumeFromPhone && CommonAndroid.IsRunningOnAndroid())
     {
         AndroidJavaObject audioManager = CommonAndroid.GetAndroidAudioManager();
         audioManager.Call("setStreamVolume", 3, (int)a_fVolume, 0);
     }
     else
     {
         AudioListener.volume = a_fVolume;
     }
 }