public override string ToString() { Common.StringBuilder text = new Common.StringBuilder(base.ToString()); text.AddXML("Career", mCareer); text.AddXML("Level", mCareerLevel); text.AddXML("Retire", mRetire); return text.ToString(); }
public override string ToString() { Common.StringBuilder text = new Common.StringBuilder(base.ToString()); text.AddXML("Career", mCareer); text.AddXML("Level", mCareerLevel); text.AddXML("Retire", mRetire); return(text.ToString()); }
public override string ToString() { Common.StringBuilder text = new Common.StringBuilder(base.ToString()); text.AddXML("Testing", mTesting.ToString()); text.AddXML("Dying", mDying.ToString()); text.AddXML("Notified", mNotified.ToString()); return(text.ToString()); }
public override string ToString() { Common.StringBuilder text = new Common.StringBuilder(); text.AddXML("Hour", mPregnancyHour); text.AddXML("LastCheck", mLastCheckPregnancy); return(text.ToString()); }
public override string ToString() { Common.StringBuilder text = new Common.StringBuilder(base.ToString()); text.AddXML("Pushed", mMoodPushedHome); return(text.ToString()); }
public override string ToString() { Common.StringBuilder text = new Common.StringBuilder(base.ToString()); if (mHouse != null) { text.AddXML("House", mHouse.Name); } else { text.AddXML("House", "Null"); } text.AddXML("NetWorth", mNetWorth); return text.ToString(); }
public override string ToString() { Common.StringBuilder text = new Common.StringBuilder(base.ToString()); if (mHouse != null) { text.AddXML("House", mHouse.Name); } else { text.AddXML("House", "Null"); } text.AddXML("NetWorth", mNetWorth); return(text.ToString()); }
public override string ToString() { Common.StringBuilder text = new Common.StringBuilder("<CasteOptions>"); text.AddXML("ID", mID); text += base.ToString(); text += Common.NewLine + "</CasteOptions>"; return(text.ToString()); }
public override string ToString() { Common.StringBuilder text = new Common.StringBuilder("<HouseholdOptions>"); Household house = House; if (house != null) { text.AddXML("House", house.Name); } else { text.AddXML("House", "Null"); } text += base.ToString(); text += Common.NewLine + "</HouseholdOptions>"; return(text.ToString()); }
public override string ToString() { Common.StringBuilder text = new Common.StringBuilder("<LotOptions>"); Lot lot = Lot; if (lot != null) { text.AddXML("Lot", lot.Name); } else { text.AddXML("Lot", "Null"); } text += base.ToString(); text += Common.NewLine + "</LotOptions>"; return(text.ToString()); }
public override string ToString() { Common.StringBuilder text = new Common.StringBuilder(); SimDescription sim = SimDescription; if (sim == null) { text.AddXML("SimID", "Null"); } else { text.AddXML("SimName", sim.FullName); text.AddXML("SimID", sim.SimDescriptionId); } foreach (string clan in mClans) { text.AddXML("Clan", clan); } text.AddXML("CurrentDay", SimClock.ElapsedCalendarDays()); if (Other != null) { text += Common.NewLine + Other.ToString(); } else { text += Common.NewLine + "<NoOther/>"; } text += Common.NewLine + base.ToString(); return(text.ToString()); }
public override string ToString() { Common.StringBuilder text = new Common.StringBuilder(base.ToString()); if (mSkillLevels == null) { text += Common.NewLine + "<NoSkills/>"; } else { foreach (KeyValuePair <SkillNames, Pair <int, float> > skill in mSkillLevels) { text.AddXML(skill.Key.ToString(), skill.Value.First + ":" + skill.Value.Second); } } return(text.ToString()); }