Exemple #1
0
        public RallyPoint(Actor building, string palettePrefix)
        {
            this.building = building;
            this.palettePrefix = palettePrefix;

            rp = building.Trait<Common.RallyPoint>();

            flag = new Animation(building.World, "rallypoint");
            circles = new Animation(building.World, "rallypoint");

            flag.PlayRepeating("flag");
            circles.Play("circles");
        }
Exemple #2
0
        public RallyPoint(Actor building, string palettePrefix)
        {
            this.building      = building;
            this.palettePrefix = palettePrefix;

            rp = building.Trait <Common.RallyPoint>();

            flag    = new Animation(building.World, "rallypoint");
            circles = new Animation(building.World, "rallypoint");

            flag.PlayRepeating("flag");
            circles.Play("circles");
        }