public async Task PressPlusToStart()
        {
            if (Program.game.PlayerDict.ContainsKey(Context.User.Id))
            {
                await Context.Channel.SendMessageAsync($"A Player Account has already created. If you would like to start over please use {CommandHandlingService.GetGuildPrefix(Context)}resetaccount");

                return;
            }
            PlayerCreationStateMachine state = new PlayerCreationStateMachine(Context.User.Id);

            CommandHandlingService.AddToStateMachines(state, Context);
        }