/// <summary>Executes the command via CIL.</summary> /// <param name="queue">The command queue involved.</param> /// <param name="entry">Entry to be executed.</param> public static bool TryIfCIL(CommandQueue queue, CommandEntry entry) { entry.SetData(queue, new IfCommandData() { Result = 0 }); bool success = TryIf(queue, entry, new List <Argument>(entry.Arguments)); if (success) { if (entry.ShouldShowGood(queue)) { entry.GoodOutput(queue, "If is true, executing..."); } ((IfCommandData)entry.GetData(queue)).Result = 1; } else { if (entry.ShouldShowGood(queue)) { entry.GoodOutput(queue, "If is false, doing nothing!"); } } return(success); }
/// <summary>Executes the command via CIL.</summary> /// <param name="queue">The command queue involved.</param> /// <param name="entry">Entry to be executed.</param> public static bool TryIfCIL(CommandQueue queue, CommandEntry entry) { entry.SetData(queue, new IfCommandData() { Result = 0 }); if (entry.Arguments.Length == 0) { if (entry.ShouldShowGood(queue)) { entry.GoodOutput(queue, "Else is reached, executing block..."); } ((IfCommandData)entry.GetData(queue)).Result = 1; return(true); } List <Argument> args = new(entry.Arguments); args.RemoveAt(0); bool success = IfCommand.TryIf(queue, entry, args); if (success) { if (entry.ShouldShowGood(queue)) { entry.GoodOutput(queue, "Else-If is true, executing..."); } ((IfCommandData)entry.GetData(queue)).Result = 1; } else { if (entry.ShouldShowGood(queue)) { entry.GoodOutput(queue, "Else-If is false, doing nothing!"); } } return(success); }