public override string GetNumberList1(List <string> pNumberList, string playName, List <int> pRXWZ = null) { List <string> list; int num; string str2; int num2; string str = ""; if (AppInfo.Current.Lottery.Group == ConfigurationStatus.LotteryGroup.GPSSC) { if (CommFunc.CheckPlayIsFS(playName)) { list = new List <string>(); for (num = 0; num < pNumberList.Count; num++) { str2 = pNumberList[num]; list.Add(str2); } return(CommFunc.Join(list, ",").Replace("*", "")); } if (playName.Contains("定位胆")) { char ch = playName[3]; num2 = AppInfo.FiveDic[ch.ToString()]; list = new List <string>(); for (num = 0; num < 5; num++) { str2 = "*"; if (num == num2) { str2 = CommFunc.Join(pNumberList); } list.Add(str2); } return(CommFunc.Join(list, ",").Replace("*", "")); } if (CommFunc.CheckPlayIsZuX(playName)) { if (playName.Contains("复式")) { return(CommFunc.Join(pNumberList)); } return(CommFunc.Join(pNumberList, ",")); } return(CommFunc.Join(pNumberList, ",")); } if (AppInfo.Current.Lottery.Group == ConfigurationStatus.LotteryGroup.GP11X5) { if (CommFunc.CheckPlayIsDS(playName)) { return(CommFunc.Join(pNumberList, ",")); } if (CommFunc.CheckPlayIsFS(playName)) { str = CommFunc.Join(pNumberList, " "); } return(str); } if (AppInfo.Current.Lottery.Group != ConfigurationStatus.LotteryGroup.GPPK10) { return(str); } if (CommFunc.CheckPlayIsDS(playName)) { return(CommFunc.Join(pNumberList, ",")); } if (CommFunc.CheckPlayIsFS(playName)) { return(CommFunc.Join(pNumberList, ",").Replace("*", "")); } if (CommFunc.CheckPlayIsHZ(playName)) { return(CommFunc.Join(pNumberList, ",")); } num2 = -1; if (playName.Contains("冠军")) { num2 = 0; } else if (playName.Contains("亚军")) { num2 = 1; } else { num2 = CommFunc.GetPlayNum(playName) - 1; } list = new List <string>(); int num3 = (playName == "猜冠军猜冠军") ? 1 : 10; for (num = 0; num < num3; num++) { str2 = "*"; if (num == num2) { str2 = CommFunc.Join(pNumberList, " "); } list.Add(str2); } return(CommFunc.Join(list, ",").Replace("*", "")); }