void Start() { _startTime = Time.time; bp = FindObjectOfType <BattleProgress>(); bp.SetDiff(0); comboCounterItem.SetProgress(0); StartCoroutine(UpdateTime()); LoadLevel(1); }
void Start() { _startTime = Time.time; bp = FindObjectOfType <BattleProgress>(); bp.SetDiff(0); comboCounterItem.SetProgress(0); StartCoroutine(UpdateTime()); LoadLevel(1); }