private void ChangeStatus(CombatRobotStatus status) { m_status = status; //Engine.Utility.Log.LogGroup("ZCX", "CombatRobot -> ChangeStatus: {0}", status.ToString()); if (m_status == CombatRobotStatus.STOP) { Engine.Utility.Log.LogGroup("ZCX", "CombatRobot -> ChangeStatus: {0}", status.ToString()); } if (m_CombatRobotMono != null) { m_CombatRobotMono.m_status = status; } }