public static void Postfix(CombatHUDPortrait __instance, TextMeshProUGUI ___ioText)
        {
            __instance.NumberFlagFill.color    = Color.white;
            __instance.NumberFlagOutline.color = Color.white;
            __instance.NumberFlagText.color    = Color.white;
            ___ioText.color = Color.white;

            Transform frameT = __instance.FilledHolder.transform.Find("mw_Frame");

            if (frameT != null)
            {
                GameObject frame     = frameT.gameObject;
                Transform  nameRectT = frameT.transform.Find("mw_NameRect");
                if (nameRectT != null)
                {
                    GameObject nameRect = nameRectT.gameObject;
                    Image      nameImg  = nameRect.GetComponent <Image>();

                    if (__instance.DisplayedActor.HasActivatedThisRound)
                    {
                        nameImg.color = Mod.Config.FriendlyAlreadyActivated;
                    }
                    else
                    {
                        nameImg.color = Mod.Config.FriendlyUnactivated;
                    }
                }
            }
        }
        public static void Postfix(CombatHUDPortrait __instance, TextMeshProUGUI ___ioText)
        {
            __instance.NumberFlagFill.color    = Color.white;
            __instance.NumberFlagOutline.color = Color.white;
            __instance.NumberFlagText.color    = Color.white;
            ___ioText.color = Color.white;

            Transform frameT = __instance.FilledHolder.transform.Find("mw_Frame");

            if (frameT != null)
            {
                GameObject frame     = frameT.gameObject;
                Transform  nameRectT = frameT.transform.Find("mw_NameRect");
                if (nameRectT != null)
                {
                    GameObject nameRect = nameRectT.gameObject;
                    Image      imgByCmp = nameRect.GetComponent <Image>();
                    imgByCmp.color = Mod.Config.FriendlyUnactivated;
                }
            }
        }
 public static void Postfix(CombatHUDPortrait __instance, ref TextMeshProUGUI ___ioText, ref DOTweenAnimation ___initiativeOverlay)
 {
     //SkillBasedInit.Logger.Log($"CombatHUDPortrait:Init:post - Init");
     ___ioText.enableWordWrapping  = false;
     ___initiativeOverlay.isActive = false;
 }